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π Iβm currently working on FlappyBird 3D
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π± Iβm currently learning Unity
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π¨βπ» All of my projects are available at https://github.com/IlnurMingaleev
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π« How to reach me [email protected]
Simple 3D Flappy Bird Game. Main Challenge in this game is to create Object Pool for several different types of GameObjects. Here is link on topic explanation There are other ways to implement ObjectPooling in your project too but I stopped at the one above. Assets used in the project can be found in Unity Assetstore There is still no any sound effects in game that means it is work for future updates
git clone https://github.com/IlnurMingaleev/FlappyBird3D.git
A folder with the project contents will be created in the current path. Then you just open it with Unity. You'll have an Assets folder somewhere inside your project folder, the parent of this Asset folder should be the Unity project folder, so just browse to it on Unity and open it.
Then Open Game scene in Unity and press play