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4 changes: 2 additions & 2 deletions DMAByDaylight/SDK/Engine.h
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ class Engine
uint64_t MaxPacket;
uint64_t OwningGameInstance = 0x1c8; // World -> OwningGameInstance
uint64_t PersistentLevel = 0x38; // World -> PersistentLevel
uint64_t GWorld = 0xF34CE80;
uint64_t GWorld = 0xA851890;
uint64_t LocalPlayers = 0x40; // GameInstance -> LocalPlayers
uint64_t PlayerController = 0x38; // Player -> PlayerController
uint64_t AcknowledgedPawn = 0x2f8;
Expand All @@ -32,4 +32,4 @@ class Engine
void RefreshViewMatrix(VMMDLL_SCATTER_HANDLE handle);
uint32_t GetActorSize();

};
};