Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
136 changes: 107 additions & 29 deletions lang/zh_Hans.json
Original file line number Diff line number Diff line change
Expand Up @@ -133,16 +133,18 @@
}
},
"ammunitionSystem": {
"fireWeapon": "{actor}击发了{ammunition}。",
"fireWeaponRepeating": "{actor}使用了{ammunition} (尚余{remaining}/{capacity})。",
"warning": {
"noCompatibleAmmunition": "你没有装备可用于{weapon}的弹药。"
"fireWeapon": "{actor}发射了{ammunition}。",
"fireWeaponRepeating": "{actor}发射了{ammunition}(剩余{remaining}/{capacity})。",
"fireConjuredRound": "{actor}击发了召回子弹。",
"utils": {
"warningFullyLoaded": "{weapon}已装填满。",
"warningLoaded": "{weapon}已被装填。"
},
"select": {
"ammunitionSelect": {
"title": "选择弹药",
"loaded": "装填中的弹药",
"loadedAmmunition": "装填中的弹药",
"header": {
"loaded": "已装填弹药",
"loadedAmmunition": "已装填弹药",
"equipped": "装备弹药",
"current": "当前弹药"
},
Expand All @@ -161,11 +163,21 @@
"magazineEmpty": "{weapon}的弹匣已空。",
"chamberNotLoaded": "{weapon}的当前弹仓尚未装填。",
"bothBarrelsNotEnough": "弹药不足以装填{weapon}的双管弹仓。",
"noAmmunitionSelected": "未选择{weapon}的弹药",
"noAmmunitionRemaining": "{weapon}没有弹药剩余了",
"bothBarrelsNotLoaded": "{weapon}的双管弹仓尚未全部装填。"
"noAmmunitionSelected": "未选择{weapon}的弹药。",
"noAmmunitionRemaining": "{weapon}没有弹药剩余了。",
"bothBarrelsNotLoaded": "{weapon}的双管弹仓尚未全部装填。",
"magazineNotEnough": "{weapon}的弹匣内没有足额弹药",
"notEnoughAmmunition": "{weapon}没有足额弹药剩余了。"
},
"actions": {
"conjureBullet": {
"conjuredRound": "召唤子弹",
"warningNoAction": "{token}没有召唤子弹动作。",
"noReloadableWeapons": "你没有可再装填的武器。",
"chatMessage": "{token}使用召唤子弹装填了{weapon}。",
"chatActionName": "召唤子弹",
"warningSingleRound": "{weapon}只能被一颗召唤子弹装填。"
},
"consolidateAmmunition": {
"chatMessage": "{actor}合并了子弹。",
"chatActionInteract": "交互",
Expand All @@ -175,41 +187,70 @@
"noCapacityWeapons": "你没有具备弹容特征的武器。",
"warningNotLoaded": "{weapon}尚未装填!",
"chatMessageSelectChamber": "{actor}选择用{ammunition}装填了{weapon}的一个弹仓。",
"chatMessageSelectNextChamber": "{token}选择了{weapon}的下一个弹仓。",
"chatMessageSelectNextChamber": "{actor}选择了{weapon}的下一个弹仓。",
"warningAlreadyLoaded": "{weapon}的一个弹仓已装填了所选{ammunition}!",
"warningAlreadySelected": "已经选择了{weapon}的一个已装填弹仓!"
},
"reloadMagazine": {
"warningAdvancedAmmunitionNeeded": "PF2e Ranged Combat - 装填弹匣仅在启用进阶弹药系统时可用。",
"warningNpcNotSupported": "PF2e Ranged Combat - 装填弹匣目前不支持NPC使用。",
"warningNoRepeatingWeapons": "你没有连发武器。",
"warningFullyLoaded": "{weapon}的弹匣已装满。",
"warningAlreadyMoreAmmo": "{weapon}当前弹匣已装填了{ammo}颗弹药",
"tokenLoadsAmmo": "{token}用{ammo}装填了{weapon} ({charges}/{maxCharges})。",
"warningNoCompatibleAmmunition": "你没有装备可用于{weapon}的弹药。",
"warningNotEnoughAmmunition": "你没有足够弹药来装填{weapon}。",
"notEnoughAmmunitionSelectNew": "你为{weapon}选择的弹药数量为零。</p><p>选择新弹药装填。",
"noAmmunitionSelectNew": "你没有为{weapon}选择弹药。<br><br>选择要装填的弹药。"
},
"reload": {
"warningNoReloadableWeapons": "你没有可再装填的武器。",
"warningNoMagazineLoaded": "{weapon}尚未装填弹匣!",
"warningMagazineEmpty": "{weapon}的弹匣为空!",
"warningAlreadyLoaded": "{weapon}已装填。",
"warningAlreadyFullyLoaded": "{weapon}已装填满。",
"warningAlreadyLoadedWithAmmo": "{weapon}已装填{ammo}。",
"warningNoCompatibleAmmunition": "你没有装备可用于{weapon}的弹药。",
"noAmmunitionSelectNew": "你没有为{weapon}选择弹药。<br><br>选择要装填的弹药。",
"warningNotEnoughAmmunition": "你没有足够弹药装填{weapon}。",
"notEnoughAmmunitionSelectNew": "你为{weapon}选择的弹药数量为空。<br><br>选择新弹药装填。",
"tokenReloadsWeapon": "{token}装填了{weapon}",
"withAmmunition": "使用{ammunition}。",
"warningNoReloadableCapacityWeapons": "你没有具备弹容特征的可装填武器。",
"magazine": {
"warning": {
"noRepeatingWeapons": "你没有连发武器。",
"fullyLoaded": "{weapon}的弹匣已装满。",
"alreadyMoreAmmo": "{weapon}当前弹匣已装填了{ammo}颗弹药"
"noRepeatingWeapons": "{actor}没有连发武器。",
"fullyLoaded": "{weapon}已被装填了一个满弹弹匣。",
"alreadyMoreAmmo": "{weapon}的弹匣当前已装填了与{ammo}相同数量的弹药。"
}
},
"warning": {
"noReloadableWeapons": "你没有可再装填的武器。",
"noMagazineLoaded": "{weapon}尚未装填弹匣!",
"magazineEmpty": "{weapon}的弹匣为空!",
"alreadyLoaded": "{weapon}已装填。",
"alreadyFullyLoaded": "{weapon}已装填满。",
"notEnoughAmmunition": "你为{weapon}选择的弹药数量为零。"
"alreadyLoaded": "{weapon}已被装填。",
"alreadyFullyLoaded": "{weapon}已被装填满弹。",
"noReloadableWeapons": "{actor}没有可装填的武器。",
"noMagazineLoaded": "{weapon}未被装填弹匣!",
"magazineEmpty": "{weapon}的弹匣空空如也!",
"notEnoughAmmunition": "{weapon}所选的弹药已耗尽。"
},
"performed": {
"weapon": "{actor}装填了{weapon}。",
"weaponAmmunition": "{actor}装填了{weapon}使用{ammunition}。",
"weaponAmmunitionCharges": "{actor}用{ammunition}装填了{weapon} ({charges}/{maxCharges})。"
"weapon": "{actor}装填自己的{weapon}。",
"weaponAmmunition": "{actor}用{ammunition}装填自己的{weapon}。",
"weaponAmmunitionCharges": "{actor}用{ammunition}装填自己的{weapon}{charges}/{maxCharges}。"
}
},
"switchAmmunition": {
"warningNoWeaponUsesAmmunition": "你没有使用弹药的武器。",
"warningNoWeaponUsesAmmunition": "{actor}没有使用弹药的武器。",
"warningNoCompatibleAmmunitionAvailable": "你没有装备可用于{weapon}的弹药。",
"noCompatibleAmmunitionSelectNew": "选择要使用的弹药。",
"dialogTitle": "选择弹药"
},
"unload": {
"warningNotLoaded": "{weapon}尚未装填!",
"unloadWeaponAmmunition": "{actor}将{ammunition}从{weapon}上卸载。",
"unloadWeapon": "{actor}卸载{weapon}的弹药",
"noLoadedWeapons": "你没有已装填的武器。"
"tokenUnloadsAmmunitionFromWeapon": "{token}将{ammunition}从{weapon}上卸载。",
"tokenUnloadsWeapon": "{token}卸载{weapon}的弹药",
"noLoadedWeapons": "{actor}没有可以被卸载弹药的武器。",
"unloadWeapon": "{actor}卸载了自己的{weapon}。",
"unloadWeaponAmmunition": "{actor}从自己的{weapon}中卸载{ammunition}。"
},
"names": {
"reload": "装填",
Expand Down Expand Up @@ -257,7 +298,34 @@
"jammed": {
"weaponJammed": "{weapon}已卡弹。"
},
"disabled": "由于PF2e系统7.7版本改变了弹药的处理方式,该功能已被暂时停用。它将在未来的更新中恢复。"
"disabled": "由于PF2e系统7.7版本改变了弹药的处理方式,该功能已被暂时停用。它将在未来的更新中恢复。",
"select": {
"title": "弹药选择",
"titleWithWeapon": "弹药选择({weapon})",
"action": {
"load": "选择要装填的弹药。",
"switch": "选择要切换的弹药。",
"unload": "选择要卸载的弹药。",
"fire": "选择要发射的弹药。"
},
"header": {
"loaded": "已装填",
"clear": "清空",
"current": "当前",
"equipped": "已装备",
"depleted": "已耗尽"
},
"option": {
"setAsAmmunition": "设置为弹药",
"clear": "清空所选弹药"
},
"warning": {
"noneValid": "{weapon}没有可用的弹药。"
}
},
"warning": {
"noCompatibleAmmunition": "{actor}没有可用于{weapon}的弹药。"
}
},
"utils": {
"singleCharacterSelected": "你必须选择一个角色。",
Expand Down Expand Up @@ -349,7 +417,17 @@
"carried": {
"worn": "穿戴",
"stowed": "存放",
"equipped": "装备"
"equipped": "装备",
"held": "持握"
},
"select": {
"title": "武器选择",
"action": {
"generic": "选择为武器。",
"reload": "选择要装填的一把武器。",
"unload": "选择要卸载的一把武器。",
"switchAmmunition": "选择要切换弹药的一把武器。"
}
}
}
}
Expand Down