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Do-Nothing-Game

Use of Nodejs and Websockets - without socket.io

This implementation shows the use of nodejs, express and websockets.

The client-server interaction only uses plain websockets. No socket.io or similar.

The "Game"-Flow

There are 3 Screens.

Start-Screen

In the start-screen you choose a nickname and either create a new game-id or past in an existing one. Than you connect

Waiting-room-Screen

When you connect you go to the waiting room. You will stay here until 3 other player join that Game ID.

Play Screen

At the play screen you see yourself and your 3 game partners. You can push your "Do absolutely nothing"-Button! :-)

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