Releases: JellyLabScripts/FarmHelper
FarmHelper v3.0 Beta 3.1
AutoSell rework
Auto sell has been reworked as the previous operation flow was quite bad. Works with all crops/farm produce, with or without sacks
To use with sacks, you need atleast one Large Enchanted Agronomy Sack anywhere in your inventory (you can keep rest in sack of sacks)
Cookie is obviously required for auto sell
Auto sell should still work very reliably even under lag/bad connection as it is reactive to what is shown to the client
Inventory fill detection improved
Added toggle for auto sell
If you wish to manually trigger a full sack and inventory sell, click Sell Inventory on the GUI
Added separate threshold value for mushroom contests
FarmHelper v3.0 Beta 3.0.1
Auto sell fixes
Farm Helper v3.0 Beta 3.0
Added auto sell
Will now auto sell items when it detects inventory is full, this will sell all farmed crops to:
NPC: Nethwewart, Sugarcane, Mushrooms, Stone (If any)
Bazaar: Carrots, Potatoes, Wheat
You can also manually trigger an inventory sell from the mod GUI
STILL DROPS STONE OFF WITH CLOSED INVENTORY
However, we have had multiple people run the script for over 10 hours with no consequences as of yet if that helps you make your decision
FarmHelper v3.0 Beta 2.0.3
USE AT OWK RISK
Drops item without opening inv
Checks stone count without opening inv
USE AT OWK RISK
FarmHelper v3.0 Beta 2.0.2
Changed inventory method, improved yaw lock, fixed some bugs, only attempts drop if stone exist
The current inventory item movement does mess with your mouse when tabbed. Back lane alignment is still incorrect (I feel reach has been changed)
Potential crash when it opens inventory be aware
FarmHelper v3.0 Beta 2.0.1
Changed inventory open method to hopefully solve crashes
Farm Helper v3.0 Beta 2
Added hotfix for new "anticheat" when farming
Will now drop all stone in inventory every row
MAKE SURE 7TH HOTBAR SLOT HAS NOTHING VALUABLE
Next will be to make it so it will count stone in inventory and only drop when there is a specific amount
Also currently it is ruining alignment so you cant reach 5 blocks back (sorry for 5 wide users, increase speed for now)
Resync Fixed
MAKE SURE 7TH HOTBAR SLOT HAS NOTHING VALUABLE WHEN RUNNING SCRIPT
FarmHelper v3.0 Beta 1.1
Reworked direction detection, fall detection, tp pad detection
These reworks have planned to fix some bugs present or improve performance, not thoroughly tested and no guaranteed fallback if these fail
Improved location detection
Improved location detection, no or very little false detections (Before there would be almost everytime ending you all the way back in lobby a lot of the time)
Consequently, this improves teleporting back to island speed
Profit calculator
Added a toggle in the mod GUI
Fixed/Improved profit per hour calculation
QoL
Script will be in a paused state if inventory/chat/pause menu/mod GUI are open
FarmHelper v3.0 Beta 1.4
IMPORTANT:
Fixed bug with lobby detection
FarmHelper v3.0 Beta 1.5
Added vertical farm resync