Function/Method Safety
This release adds extra safety checks when attempting to serialise functions/methods.
How do I import SNAP into my game?
GameMaker Studio 2 allows you to import assets directly into your project via the "Local Package" system. From the the list of files below, download the .yymps file. In the GMS2 IDE, load up your project and click on "Tools" on the main window toolbar. Select "Import Local Package" from the drop-down menu then import the script from the DoLater package.