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added multiplayer functions #45
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This looks reasonable to me! Also, the documentation is good. |
Ok, I am going to implement a quick example of tictactoe just to make sure that is pretty easy. One thing I did think of is that it will get really hard for algorithm writers if But in that case should we just switch from |
Unfortunately I probably won't be able to touch this again until Tuesday. I or someone else also needs to update the Documenter docs for this. |
I think if we force |
After thinking about it a bit more, I see no compelling reason to support anything other than integer indices for players right now. That being said, Going with |
@jonathan-laurent here is my best suggestion for how we should support multiplayer environments (in response to #43 ). What do you think?
This includes the following optional functions:
player_indices
player
all_act!
all_observe
UtilityStyle