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Sample OpenGL project with "Velocity Map" generation and "Per-Object Motion Blur" effect.

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Velocity Map Example

VME is an OpenGL 3.3 implementation of the "Per-Object Motion Blur" using "Velocity Map".
Alt text
The image above shows moving object with motion-blur effect enabled(left) vs disabled(right).

Dependencies

  • glad 0.1.34 (included)
  • glad_wgl 0.1.34 (included)
  • glm 0.9.9.8 (included)

Appreciation

Velocity Map and Motion Blur shaders is based on John Chapman's post.
Few classes contain code from learnopengl.

License

VME is released under MIT license.

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Sample OpenGL project with "Velocity Map" generation and "Per-Object Motion Blur" effect.

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