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misc tanks add
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raidernick committed Apr 21, 2017
1 parent 36e4eb9 commit 95f1047
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Showing 18 changed files with 268 additions and 0 deletions.
Binary file added GameData/RN_Misc/Aquila/SCLTGRA.dds
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49 changes: 49 additions & 0 deletions GameData/RN_Misc/Aquila/aquila_at.cfg
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PART
{
name = rn_aquila_at
module = Part
author = Raidernick
MODEL
{
model = RN_Misc/Aquila/aquila_at
scale = 0.80, 0.80, 0.80
}
scale = 0.80
rescaleFactor = 1

node_stack_top = 0.0, 0.67513, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -0.67513, 0.0, 0.0, -1.0, 0.0, 2

TechRequired = fuelSystems
entryCost = 5200
cost = 800
category = FuelTank
subcategory = 0
title = Aquila Ascent Tank
manufacturer = Rockomax Conglomerate
description = Custom lander tank. Place on top of the aquila descent tank upper.
attachRules = 1,1,1,1,0
mass = 0.5
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 6
breakingForce = 200
breakingTorque = 200
maxTemp = 2000 // = 2900
bulkheadProfiles = size2, srf
tags = aquila fueltank ?lfo liquid oxidizer propellant rocket
RESOURCE
{
name = LiquidFuel
amount = 360
maxAmount = 360
}
RESOURCE
{
name = Oxidizer
amount = 440
maxAmount = 440
}
}
Binary file added GameData/RN_Misc/Aquila/aquila_at.mu
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38 changes: 38 additions & 0 deletions GameData/RN_Misc/Aquila/aquila_at_grate.cfg
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PART
{
name = rn_aquila_at_grate
module = Part
author = Raidernick
MODEL
{
model = RN_Misc/Aquila/aquila_at_grate
scale = 0.80, 0.80, 0.80
}
scale = 0.80
rescaleFactor = 1

node_stack_top = 0, 0.0065, 0, 0, 1, 0, 2
node_stack_bottom = 0,-0.0065, 0, 0, -1, 0, 2

TechRequired = composites
entryCost = 9800
cost = 90
category = Structural
subcategory = 0
title = Aquila Ascent Tank Grate
manufacturer = RN Industries
description = Grate to place on top of ascent tank.
attachRules = 1,1,1,1,0
mass = 0.3
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 1
crashTolerance = 80
breakingForce = 200
breakingTorque = 200
maxTemp = 2000 // = 3200
fuelCrossFeed = False
bulkheadProfiles = size0, srf
tags = aquila body build construct cover extend fabricate plat structur support
}
Binary file added GameData/RN_Misc/Aquila/aquila_at_grate.mu
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49 changes: 49 additions & 0 deletions GameData/RN_Misc/Aquila/aquila_dt_l.cfg
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PART
{
name = rn_aquila_dt_l
module = Part
author = Raidernick
MODEL
{
model = RN_Misc/Aquila/aquila_dt_l
scale = 0.80, 0.80, 0.80
}
scale = 0.80
rescaleFactor = 1

node_stack_top = 0.0, 0.65013, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -0.65013, 0.0, 0.0, -1.0, 0.0, 2

TechRequired = fuelSystems
entryCost = 5200
cost = 800
category = FuelTank
subcategory = 0
title = Aquila Descent Tank Lower
manufacturer = Rockomax Conglomerate
description = Custom lander tank. Place on bottom of the aquila descent tank upper.
attachRules = 1,1,1,1,0
mass = 2
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 6
breakingForce = 200
breakingTorque = 200
maxTemp = 2000 // = 2900
bulkheadProfiles = size2, srf
tags = aquila fueltank ?lfo liquid oxidizer propellant rocket
RESOURCE
{
name = LiquidFuel
amount = 1440
maxAmount = 1440
}
RESOURCE
{
name = Oxidizer
amount = 1760
maxAmount = 1760
}
}
Binary file added GameData/RN_Misc/Aquila/aquila_dt_l.mu
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38 changes: 38 additions & 0 deletions GameData/RN_Misc/Aquila/aquila_dt_l_grate.cfg
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PART
{
name = rn_aquila_dt_l_grate
module = Part
author = Raidernick
MODEL
{
model = RN_Misc/Aquila/aquila_dt_l_grate
scale = 0.80, 0.80, 0.80
}
scale = 0.80
rescaleFactor = 1

node_stack_top = 0, 0.0094, 0, 0, 1, 0, 2
node_stack_bottom = 0,-0.0094, 0, 0, -1, 0, 2

TechRequired = composites
entryCost = 9800
cost = 90
category = Structural
subcategory = 0
title = Aquila Descent Tank Lower Grate
manufacturer = RN Industries
description = Grate to place on top of descent tank lower.
attachRules = 1,1,1,1,0
mass = 0.6
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 1
crashTolerance = 80
breakingForce = 200
breakingTorque = 200
maxTemp = 2000 // = 3200
fuelCrossFeed = False
bulkheadProfiles = size0, srf
tags = aquila body build construct cover extend fabricate plat structur support
}
Binary file added GameData/RN_Misc/Aquila/aquila_dt_l_grate.mu
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56 changes: 56 additions & 0 deletions GameData/RN_Misc/Aquila/aquila_dt_u.cfg
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PART
{
name = rn_aquila_dt_u
module = Part
author = Raidernick
MODEL
{
model = RN_Misc/Aquila/aquila_dt_u
scale = 0.80, 0.80, 0.80
}
scale = 0.80
rescaleFactor = 1

node_stack_top = 0.0, 0.65013, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -0.65013, 0.0, 0.0, -1.0, 0.0, 2
node_stack_tank = 0.0, -0.62924, 0.0, 0.0, 1.0, 0.0, 2

TechRequired = fuelSystems
entryCost = 8200
cost = 1550
category = FuelTank
subcategory = 0
title = Aquila Descent Tank Upper
manufacturer = Rockomax Conglomerate
description = Custom lander tank. Place on top of the aquila descent tank lower.
attachRules = 1,1,1,1,0
mass = 1
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 6
breakingForce = 200
breakingTorque = 200
maxTemp = 2000 // = 2900
bulkheadProfiles = size2, srf
tags = aquila fueltank ?lfo liquid oxidizer propellant rocket
RESOURCE
{
name = LiquidFuel
amount = 720
maxAmount = 720
}
RESOURCE
{
name = Oxidizer
amount = 880
maxAmount = 880
}
MODULE
{
name = ModuleDecouple
ejectionForce = 50
explosiveNodeID = tank
}
}
Binary file added GameData/RN_Misc/Aquila/aquila_dt_u.mu
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38 changes: 38 additions & 0 deletions GameData/RN_Misc/Aquila/aquila_dt_u_grate.cfg
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PART
{
name = rn_aquila_dt_u_grate
module = Part
author = Raidernick
MODEL
{
model = RN_Misc/Aquila/aquila_dt_u_grate
scale = 0.80, 0.80, 0.80
}
scale = 0.80
rescaleFactor = 1

node_stack_top = 0, 0.0094, 0, 0, 1, 0, 2
node_stack_bottom = 0,-0.0094, 0, 0, -1, 0, 2

TechRequired = composites
entryCost = 9800
cost = 90
category = Structural
subcategory = 0
title = Aquila Descent Tank Upper Grate
manufacturer = RN Industries
description = Grate to place on top of descent tank upper.
attachRules = 1,1,1,1,0
mass = 0.5
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 1
crashTolerance = 80
breakingForce = 200
breakingTorque = 200
maxTemp = 2000 // = 3200
fuelCrossFeed = False
bulkheadProfiles = size0, srf
tags = aquila body build construct cover extend fabricate plat structur support
}
Binary file added GameData/RN_Misc/Aquila/aquila_dt_u_grate.mu
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Binary file added GameData/RN_Misc/Aquila/brushedalum.dds
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Binary file added GameData/RN_Misc/Aquila/foil.dds
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Binary file added GameData/RN_Misc/Aquila/foil_n.dds
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Binary file added GameData/RN_Misc/Aquila/stank_goldfoil.dds
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Binary file added GameData/RN_Misc/Aquila/stanks_grey.dds
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