Releases: KSPModdingLibs/KSPCommunityFixes
Releases · KSPModdingLibs/KSPCommunityFixes
1.26.0
Required and must be downloaded separately :
- HarmonyKSP : Download - Homepage - Available on CKAN
- ModuleManager : Download - Forum post - Available on CKAN
Installation
- Go to the GitHub release page and download the file named
KSPCommunityFixes_x.x.x.zip
- Open the downloaded *.zip archive
- Open the
GameData
folder of your KSP installation - Delete any existing
KSPCommunityFixes
folder in yourGameData
folder - Copy the
KSPCommunityFixes
folder found in the archive into yourGameData
folder
New since 1.25.5
- New stock configs fix, LandingGearLights : fix the lights on the "LY-10" and "LY-35" landing gears not automatically turning on/off when extending/retracting the landing gear.
- New KSP bugfix/QoL patch, LadderToggleableLight : fix for the stock "Kelus-LV Bay Mobility Enhancer" light being always active even when the ladder is retracted, and implements manual control of the light.
1.25.5
Required and must be downloaded separately :
- HarmonyKSP : Download - Homepage - Available on CKAN
- ModuleManager : Download - Forum post - Available on CKAN
Installation
- Go to the GitHub release page and download the file named
KSPCommunityFixes_x.x.x.zip
- Open the downloaded *.zip archive
- Open the
GameData
folder of your KSP installation - Delete any existing
KSPCommunityFixes
folder in yourGameData
folder - Copy the
KSPCommunityFixes
folder found in the archive into yourGameData
folder
New since 1.25.0
- Fixed issue #134 : fix for issue #133 was overly conservative, causing loading to stop on exceptions that don't cause a fatal error in stock.
- Fixed issue #133 : FastLoader allow the game to launch even when unrecoverable errors happen during loading.
- Fixed issue #128 : Fairing Expansion disable not retained after revert to hangar from launch
- Fixed issue #125 : Altimeter position was accounting for the AppLauncher width when using the settings slider, but didn't anymore after a scene reload, resulting in a slightly offset position.
- Fixed issue #96 : the AutoStrutDrift patch now correctly ignore autostruts originating from a servo part.
- CorrectDragForFlags : fixed flags in landscape mode using the same drag cube as for portrait mode.
New since 1.24.6
- New KSP bugfix patch : CorrectDragForFlags, fix the "panel" variants of the flag parts using a single drag cube, causing excessive drag for the smaller options.
- Fixed issue #124 : avoid disabling the KSP-Recall "refunding" hack when the user has disabled the KSPCF "RefundingOnRecovery" patch, thus making our friend Lisias happy again.
1.25.4
Required and must be downloaded separately :
- HarmonyKSP : Download - Homepage - Available on CKAN
- ModuleManager : Download - Forum post - Available on CKAN
Installation
- Go to the GitHub release page and download the file named
KSPCommunityFixes_x.x.x.zip
- Open the downloaded *.zip archive
- Open the
GameData
folder of your KSP installation - Delete any existing
KSPCommunityFixes
folder in yourGameData
folder - Copy the
KSPCommunityFixes
folder found in the archive into yourGameData
folder
New since 1.25.0
- Fixed issue #133 : FastLoader allow the game to launch even when unrecoverable errors happen during loading.
- Fixed issue #128 : Fairing Expansion disable not retained after revert to hangar from launch
- Fixed issue #125 : Altimeter position was accounting for the AppLauncher width when using the settings slider, but didn't anymore after a scene reload, resulting in a slightly offset position.
- Fixed issue #96 : the AutoStrutDrift patch now correctly ignore autostruts originating from a servo part.
- CorrectDragForFlags : fixed flags in landscape mode using the same drag cube as for portrait mode.
New since 1.24.6
- New KSP bugfix patch : CorrectDragForFlags, fix the "panel" variants of the flag parts using a single drag cube, causing excessive drag for the smaller options.
- Fixed issue #124 : avoid disabling the KSP-Recall "refunding" hack when the user has disabled the KSPCF "RefundingOnRecovery" patch, thus making our friend Lisias happy again.
1.25.3
Required and must be downloaded separately :
- HarmonyKSP : Download - Homepage - Available on CKAN
- ModuleManager : Download - Forum post - Available on CKAN
Installation
- Go to the GitHub release page and download the file named
KSPCommunityFixes_x.x.x.zip
- Open the downloaded *.zip archive
- Open the
GameData
folder of your KSP installation - Delete any existing
KSPCommunityFixes
folder in yourGameData
folder - Copy the
KSPCommunityFixes
folder found in the archive into yourGameData
folder
New since 1.25.0
- Fixed issue #128 : Fairing Expansion disable not retained after revert to hangar from launch
- Fixed issue #125 : Altimeter position was accounting for the AppLauncher width when using the settings slider, but didn't anymore after a scene reload, resulting in a slightly offset position.
- Fixed issue #96 : the AutoStrutDrift patch now correctly ignore autostruts originating from a servo part.
- CorrectDragForFlags : fixed flags in landscape mode using the same drag cube as for portrait mode.
New since 1.24.6
- New KSP bugfix patch : CorrectDragForFlags, fix the "panel" variants of the flag parts using a single drag cube, causing excessive drag for the smaller options.
- Fixed issue #124 : avoid disabling the KSP-Recall "refunding" hack when the user has disabled the KSPCF "RefundingOnRecovery" patch, thus making our friend Lisias happy again.
1.25.2
Required and must be downloaded separately :
- HarmonyKSP : Download - Homepage - Available on CKAN
- ModuleManager : Download - Forum post - Available on CKAN
Installation
- Go to the GitHub release page and download the file named
KSPCommunityFixes_x.x.x.zip
- Open the downloaded *.zip archive
- Open the
GameData
folder of your KSP installation - Delete any existing
KSPCommunityFixes
folder in yourGameData
folder - Copy the
KSPCommunityFixes
folder found in the archive into yourGameData
folder
New since 1.25.0
- Fixed issue #96 : the AutoStrutDrift patch now correctly ignore autostruts originating from a servo part.
- CorrectDragForFlags : fixed flags in landscape mode using the same drag cube as for portrait mode.
New since 1.24.6
- New KSP bugfix patch : CorrectDragForFlags, fix the "panel" variants of the flag parts using a single drag cube, causing excessive drag for the smaller options.
- Fixed issue #124 : avoid disabling the KSP-Recall "refunding" hack when the user has disabled the KSPCF "RefundingOnRecovery" patch, thus making our friend Lisias happy again.
1.25.1
Required and must be downloaded separately :
- HarmonyKSP : Download - Homepage - Available on CKAN
- ModuleManager : Download - Forum post - Available on CKAN
Installation
- Go to the GitHub release page and download the file named
KSPCommunityFixes_x.x.x.zip
- Open the downloaded *.zip archive
- Open the
GameData
folder of your KSP installation - Delete any existing
KSPCommunityFixes
folder in yourGameData
folder - Copy the
KSPCommunityFixes
folder found in the archive into yourGameData
folder
New since 1.25.0
- CorrectDragForFlags : fixed flags in landscape mode using the same drag cube as for portrait mode.
New since 1.24.6
- New KSP bugfix patch : CorrectDragForFlags, fix the "panel" variants of the flag parts using a single drag cube, causing excessive drag for the smaller options.
- Fixed issue #124 : avoid disabling the KSP-Recall "refunding" hack when the user has disabled the KSPCF "RefundingOnRecovery" patch, thus making our friend Lisias happy again.
1.25.0
Required and must be downloaded separately :
- HarmonyKSP : Download - Homepage - Available on CKAN
- ModuleManager : Download - Forum post - Available on CKAN
Installation
- Go to the GitHub release page and download the file named
KSPCommunityFixes_x.x.x.zip
- Open the downloaded *.zip archive
- Open the
GameData
folder of your KSP installation - Delete any existing
KSPCommunityFixes
folder in yourGameData
folder - Copy the
KSPCommunityFixes
folder found in the archive into yourGameData
folder
New since 1.24.6
- New KSP bugfix patch : CorrectDragForFlags, fix the "panel" variants of the flag parts using a single drag cube, causing excessive drag for the smaller options.
- Fixed issue #124 : avoid disabling the KSP-Recall "refunding" hack when the user has disabled the KSPCF "RefundingOnRecovery" patch, thus making our friend Lisias happy again.
1.24.6
Required and must be downloaded separately :
- HarmonyKSP : Download - Homepage - Available on CKAN
- ModuleManager : Download - Forum post - Available on CKAN
Installation
- Go to the GitHub release page and download the file named
KSPCommunityFixes_x.x.x.zip
- Open the downloaded *.zip archive
- Open the
GameData
folder of your KSP installation - Delete any existing
KSPCommunityFixes
folder in yourGameData
folder - Copy the
KSPCommunityFixes
folder found in the archive into yourGameData
folder
New since 1.24.0
- Fixed issue #121 : MapSOCorrectWrapping patch cause the Mohole to disappear
- Fixed issue #113 : FastLoader patch now requires KSP version >= 1.12.3 due to PartLoader implementation differences in previous 1.12 patch versions
- Fixed issue #117 : FastLoader getting stuck on duplicated audio asset
- Fixed issue #115 : PNG texture cache isn't always invalidated when a PNG texture is modified
- Fixed issue #114 : Drag cubes are incorrectly calculated on modules using
IMultipleDragCube.AssumeDragCubePosition()
due to FastLoader patch not skipping a frame to let the part animation(s) plays - Fixed issue #112 : Cannot dismiss or disable FastLoader opt-in popup on KSP < 1.12.0
New since 1.23.0
- Updated for KSP 1.12.5
- New KSP bugfix patch : ChutePhantomSymmetry, fix parachutes in symmetry keeping their spread angle after decoupling.
- New performance patch : ContractProgressEnumCache (thanks to @abrenneke)
- New performance patch : FastLoader,Complete rewrite of the KSP asset/part loader : prevent GPU framerate limits from affecting loading speed, implement multithreaded asset loading (20% to 40% speedup depending on CPU & storage specs), provides an opt-in mechanism for caching PNG textures in the DXT5 format.
- The FastLoader patch also include a fix for issue #69, KSP bug causing loading hangs when an invalid
*.png
file is being loaded. - TextureLoaderOptimizations : the patch has been depreciated, equivalent functionality has been integrated in the more general FastLoader patch.
- ConfigNodePerf : Fixed the
Game.Updated()
patch not being applied due to an AmbiguousMatchException when finding the target method. - StockAlarmCustomFormatterDate : issue was fixed in stock so the patch doesn't apply to KSP 1.12.4+
- RoboticsDrift : the patch now only apply to KSP 1.12+, as prior KSP versions have minor differences in the robotics code ultimately causing various bugs when the patch is applied, see issue #72.
1.24.5
Required and must be downloaded separately :
- HarmonyKSP : Download - Homepage - Available on CKAN
- ModuleManager : Download - Forum post - Available on CKAN
Installation
- Go to the GitHub release page and download the file named
KSPCommunityFixes_x.x.x.zip
- Open the downloaded *.zip archive
- Open the
GameData
folder of your KSP installation - Delete any existing
KSPCommunityFixes
folder in yourGameData
folder - Copy the
KSPCommunityFixes
folder found in the archive into yourGameData
folder
New since 1.24.0
- Fixed issue #113 : FastLoader patch now requires KSP version >= 1.12.3 due to PartLoader implementation differences in previous 1.12 patch versions
- Fixed issue #117 : FastLoader getting stuck on duplicated audio asset
- Fixed issue #115 : PNG texture cache isn't always invalidated when a PNG texture is modified
- Fixed issue #114 : Drag cubes are incorrectly calculated on modules using
IMultipleDragCube.AssumeDragCubePosition()
due to FastLoader patch not skipping a frame to let the part animation(s) plays - Fixed issue #112 : Cannot dismiss or disable FastLoader opt-in popup on KSP < 1.12.0
New since 1.23.0
- Updated for KSP 1.12.5
- New KSP bugfix patch : ChutePhantomSymmetry, fix parachutes in symmetry keeping their spread angle after decoupling.
- New performance patch : ContractProgressEnumCache (thanks to @abrenneke)
- New performance patch : FastLoader,Complete rewrite of the KSP asset/part loader : prevent GPU framerate limits from affecting loading speed, implement multithreaded asset loading (20% to 40% speedup depending on CPU & storage specs), provides an opt-in mechanism for caching PNG textures in the DXT5 format.
- The FastLoader patch also include a fix for issue #69, KSP bug causing loading hangs when an invalid
*.png
file is being loaded. - TextureLoaderOptimizations : the patch has been depreciated, equivalent functionality has been integrated in the more general FastLoader patch.
- ConfigNodePerf : Fixed the
Game.Updated()
patch not being applied due to an AmbiguousMatchException when finding the target method. - StockAlarmCustomFormatterDate : issue was fixed in stock so the patch doesn't apply to KSP 1.12.4+
- RoboticsDrift : the patch now only apply to KSP 1.12+, as prior KSP versions have minor differences in the robotics code ultimately causing various bugs when the patch is applied, see issue #72.
1.24.4
Required and must be downloaded separately :
- HarmonyKSP : Download - Homepage - Available on CKAN
- ModuleManager : Download - Forum post - Available on CKAN
Installation
- Go to the GitHub release page and download the file named
KSPCommunityFixes_x.x.x.zip
- Open the downloaded *.zip archive
- Open the
GameData
folder of your KSP installation - Delete any existing
KSPCommunityFixes
folder in yourGameData
folder - Copy the
KSPCommunityFixes
folder found in the archive into yourGameData
folder
New since 1.24.0
- Fixed issue #117 : FastLoader getting stuck on duplicated audio asset
- Fixed issue #115 : PNG texture cache isn't always invalidated when a PNG texture is modified
- Fixed issue #114 : Drag cubes are incorrectly calculated on modules using
IMultipleDragCube.AssumeDragCubePosition()
due to FastLoader patch not skipping a frame to let the part animation(s) plays - Fixed issue #112 : Cannot dismiss or disable FastLoader opt-in popup on KSP < 1.12.0
New since 1.23.0
- Updated for KSP 1.12.5
- New KSP bugfix patch : ChutePhantomSymmetry, fix parachutes in symmetry keeping their spread angle after decoupling.
- New performance patch : ContractProgressEnumCache (thanks to @abrenneke)
- New performance patch : FastLoader,Complete rewrite of the KSP asset/part loader : prevent GPU framerate limits from affecting loading speed, implement multithreaded asset loading (20% to 40% speedup depending on CPU & storage specs), provides an opt-in mechanism for caching PNG textures in the DXT5 format.
- The FastLoader patch also include a fix for issue #69, KSP bug causing loading hangs when an invalid
*.png
file is being loaded. - TextureLoaderOptimizations : the patch has been depreciated, equivalent functionality has been integrated in the more general FastLoader patch.
- ConfigNodePerf : Fixed the
Game.Updated()
patch not being applied due to an AmbiguousMatchException when finding the target method. - StockAlarmCustomFormatterDate : issue was fixed in stock so the patch doesn't apply to KSP 1.12.4+
- RoboticsDrift : the patch now only apply to KSP 1.12+, as prior KSP versions have minor differences in the robotics code ultimately causing various bugs when the patch is applied, see issue #72.