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Add SPV_AMDX_shader_enqueue version 2 support #1929

Add SPV_AMDX_shader_enqueue version 2 support

Add SPV_AMDX_shader_enqueue version 2 support #1929

Workflow file for this run

name: Build and Test with Bazel
permissions:
contents: read
on:
push:
branches:
- 'main'
pull_request:
jobs:
build:
timeout-minutes: 120
strategy:
matrix:
os: [ubuntu-latest, windows-2019]
runs-on: ${{matrix.os}}
steps:
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
with:
fetch-depth: '0'
- name: Download dependencies
run: python3 utils/git-sync-deps
- name: Mount Bazel cache
uses: actions/cache@6849a6489940f00c2f30c0fb92c6274307ccb58a # v4.1.2
with:
path: ~/.bazel/cache
key: bazel-cache-${{ runner.os }}
- name: Build All
run: bazel --output_user_root=~/.bazel/cache build //...
- name: Test All
run: bazel --output_user_root=~/.bazel/cache test //...
# iOS is 10x expensive to run on GitHub machines, so only run if we know something else passed
# The steps are unfortunately duplicated because github actions requires 2 jobs for a dependency
build-macos:
needs: build
timeout-minutes: 120
runs-on: macos-latest
steps:
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
with:
fetch-depth: '0'
- name: Download dependencies
run: python3 utils/git-sync-deps
- name: Mount Bazel cache
uses: actions/cache@6849a6489940f00c2f30c0fb92c6274307ccb58a # v4.1.2
with:
path: ~/.bazel/cache
key: bazel-cache-${{ runner.os }}
- name: Build All
run: bazel --output_user_root=~/.bazel/cache build //...
- name: Test All
run: bazel --output_user_root=~/.bazel/cache test //...