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1.9.4 - small fixes and cleanup, removed drawPoly

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@KilledByAPixel KilledByAPixel released this 12 Aug 17:13
· 266 commits to main since this release
  • improve audio play on first click, prevents stacking while still allowing the first sound to go through
  • added TileInfo.frame() function for cleaner animation code
  • fix particle angle speed not working, it just wasn't hooked up, thanks to deep scan for helping me notice.
  • clean up some minor issues so deep scan is 100% perfect.
  • removed drawPoly, not needed by engine. feel free to copy that old function to your game code if you still need it.
  • improve platformer example with better sprite atlas and level loading code
  • improve touch gamepad, apply deadzone and fix issue with touchGamepadAnalog=0
  • remove unused glPostArrayBuffer in webgl code