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Releases: KittyPBoxx/pokeemerald-net-demo

Emerald Net Demo - v0.1.2

31 May 03:34
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The project aims to give a modified Pokemon Emerald a connection to a web server only using official hardware and no hardware modifications. All communications work by plugging it into a internet connected Wii using a DOL-011 cable.

This release includes a wii channel, a web server, and a patch for the game.

Change-list

This patch release focuses on fixing application stability and improving the experience with real network conditions.

  • A public test server is now available so users don't need to run their own.

Currently this is at 130.162.161.228:9000. This is a test server so availability may not be perfect. The address will likely change in future and there is currently no validation done on traded pokemon.

  • Users can now use keywords to restrict who they trade with.

Trainer profiles are 4 words. If your trainer profile starts with FRIEND LINK then you will only match with trainers who have your exact same profile e.g FREIND LINK POKEMON FRIEND would link with FREIND LINK POKEMON FRIEND but NOT FREIND LINK INVINCIBLE GRANDMOTHER

  • Connection to the server now shows how many other players are connected (rather than example text)
  • Request timeout recovery. You can no recover from server request timeouts be talking to the PC again (before the channel needed restarting)
  • Fix rapid switching of channel menu causing memory issues and the channel to crash.
  • Fix Wii audio glitch preventing looping audio
  • Fix server crashing when getting sniffed by bots
  • Fix some item images not loading in the web ui
  • Minor text changes

Emerald Net Demo - v0.1.1

17 Jan 03:40
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The project aims to give a modified Pokemon Emerald a connection to a web server only using official hardware and no hardware modifications. All communications work by plugging it into a internet connected Wii using a DOL-011 cable.

This release includes a wii channel, a web server, and a patch for the game.

The demos available for this release are:

Returning a welcome message to display in game when connecting to the server
Downloadable EReader Style Battles. Through the Web UI, choose 3 pokemon, nicknames, held items, moves and levels.
Random Trades. Randomly trade with another person connected to the server.
Downloadable Mart. Through the Web UI, pick up to 6 items for the mart to sell.
Downloadable Gift Egg. Through Web UI choose the pokemon and allow it to have a special move. Users can only download each egg once.

Supports Windows, Mac and Linux

Change-list

This is a patch release that focuses on getting the channel to work properly on real hardware.

  • Channel should now run fine on a real wii as well as on dolphin
  • Trade request now lets you retry if no partner was found
  • Wii now supports DNS lookup when the rom passes a web address
  • Debug channel now supports 4 controllers
  • Fix graphical issues with transparent images
  • Fix crashing network test issues
  • Rework of the ui-logging and gba communication system
  • Make it easier to compile versions with/without the UI and Logging

Emerald Net Demo - v0.1.0

20 Dec 05:43
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Pre-release

The project aims to give a modified Pokemon Emerald a connection to a web server only using official hardware and no hardware modifications. All communications work by plugging it into a internet connected Wii using a DOL-011 cable.

This release includes a wii channel, a web server, and a patch for the game.

The demos available for this release are:

  • Returning a welcome message to display in game when connecting to the server
  • Downloadable EReader Style Battles. Through the Web UI, choose 3 pokemon, nicknames, held items, moves and levels.
  • Random Trades. Randomly trade with another person connected to the server.
  • Downloadable Mart. Through the Web UI, pick up to 6 items for the mart to sell.
  • Downloadable Gift Egg. Through Web UI choose the pokemon and allow it to have a special move. Users can only download each egg once.

Supports Windows, Mac and Linux

⚠️ The graphical channel in this release has confirmed issues on real hardware. If you intend to use with a real Wii you should load the PokecomDebug channel from the releases folder using the HomebrewChannel ⚠️