AI-Native Xianxia (修仙) sandbox on Minecraft. Three-layer architecture:
- server/ — Rust 无头 MC 服务器(Valence on Bevy 0.14 ECS,MC 1.20.1 协议 763)
- client/ — Fabric 1.20.1 微端(Java 17,owo-lib UI)
- agent/ — LLM "天道" agent 层(TypeScript,三 Agent 并发推演)
- worldgen/ — Python 地形生成流水线
- library-web/ — 末法残土图书馆前端(Astro)
详见 CLAUDE.md。
自动生成于 2026-07-27 · 共 170 份 plan
总进度 ███████████████████████████░░░ 88.7%
分布:merged 139 · wip 16 · design 8 · skeleton 3 · done 4
搜打撤独立位面玩法(10 子 plan,已全归档) · 1 份 · 组均 100%
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#898 #1140 | 2026-07-26 |
战斗 ECS、流派、HUD、粒子、动画、Iris · 20 份 · 组均 84%
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#98 | 2026-06-08 |
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#609 #610 | 2026-06-29 |
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替尸蜕壳伪皮闭环 finished_plans/plan-tuike-v1.md |
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#113 #244 | 2026-06-08 |
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地师·阵法流 v1:诡雷与警戒场 finished_plans/plan-zhenfa-v1.md |
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截脉震爆流 P1/P2 finished_plans/plan-zhenmai-v1.md |
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#126 | 2026-06-08 |
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#123 #425 | 2026-06-08 |
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#1248 #1257 #1258 #1262 | 2026-07-25 |
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#1156 #1158 | 2026-07-11 |
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#254 | 2026-05-17 |
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#1094 | 2026-07-09 |
六境修炼、天劫、炼丹/炼器、矿物、灵田、保质期 · 28 份 · 组均 92%
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炼丹客户端闭环 finished_plans/plan-alchemy-client-v1.md |
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#93 | 2026-06-08 |
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炼丹废料反哺灵田 finished_plans/plan-alchemy-recycle-v1.md |
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炼丹 v2:副作用与丹心识别 finished_plans/plan-alchemy-v2.md |
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植物生态扩展 finished_plans/plan-botany-v2.md |
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#83 #128 | 2026-06-08 |
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修炼正典境界与经脉门槛对齐 finished_plans/plan-cultivation-canonical-align-v1.md |
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#99 | 2026-06-08 |
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骨币价格指数与经济叙事 finished_plans/plan-economy-v1.md |
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妖兽掉落与封灵骨币 finished_plans/plan-fauna-v1.md |
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灵气物品搬运磨损 finished_plans/plan-qi-handling-attrition-v1.md |
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qi 物理迁移收口 finished_plans/plan-qi-physics-patch-v1.md |
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#133 #142 #152 #156 #160 #162 #165 | 2026-06-08 |
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真元物理守恒底盘 finished_plans/plan-qi-physics-v1.md |
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凡器工具体系 finished_plans/plan-tools-v1.md |
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#84 #86 | 2026-06-08 |
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化虚专属 action finished_plans/plan-void-actions-v1.md |
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世界灵气预算化虚名额 finished_plans/plan-void-quota-v1.md |
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灵田专项 finished_plans/plan-lingtian-v1.md |
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#26 #127 #115 | 2026-06-08 |
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灵田季节天气消费层 finished_plans/plan-lingtian-weather-v1.md |
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#154 | 2026-06-08 |
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#1160 #1180 #1184 #1198 #1201 #1202 #1203 #1204 #1206 #1250 | 2026-07-27 |
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#533 #560 | 2026-06-14 |
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半步化虚 buff 运营数值校准 plan-halfstep-buff-calibration-v1.md |
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背包、NPC AI、感知、社交、技艺、死亡周期 · 35 份 · 组均 82%
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灰烬蛛伪装态名牌泄漏 finished_plans/plan-ash-spider-disguise-nametag-leak-v1.md |
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#912 | 2026-07-26 |
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botany 采集模式错接旧 gather 链路 finished_plans/plan-botany-harvest-mode-request-misroute-v1.md |
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#1039 #1142 #1232 | 2026-07-27 |
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手搓消耗品空壳消杀(11 个产出物补齐使用闭环) finished_plans/plan-consumable-effects-v1.md |
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#483 | 2026-06-10 |
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垂死的大能遭遇 finished_plans/plan-dying-elder-v1.md |
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具名散修势力扩展 finished_plans/plan-faction-expansion-v1.md |
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#504 #508 #568 | 2026-06-29 |
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玩家可参与派系战争 finished_plans/plan-faction-wars-v1.md |
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G 键 TSY 搜刮候选截胡其他交互 finished_plans/plan-g-interact-search-nearest-hijack-v1.md |
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#895 | 2026-07-26 |
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Inventory v1 finished_plans/plan-inventory-v1.md |
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#27 | 2026-06-08 |
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背包 v2 堆叠与批量入包 finished_plans/plan-inventory-v2.md |
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#115 | 2026-06-08 |
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已亡七宗宗门志入库 finished_plans/plan-library-jiuzong-history-v1.md |
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#114 | 2026-06-08 |
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散修灵田与天道叙事 finished_plans/plan-lingtian-npc-v1.md |
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多世人生与历代生平 finished_plans/plan-multi-life-v1.md |
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灵龛守家与龛侵追凶闭环 finished_plans/plan-niche-defense-v1.md |
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Dormant 批量战斗推演 finished_plans/plan-npc-virtualize-v3.md |
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视觉与神识感知系统 finished_plans/plan-perception-v1.1.md |
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出生沉默引导 finished_plans/plan-spawn-tutorial-v1.md |
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坍缩渊撤离压迫感 finished_plans/plan-tsy-raceout-v1.md |
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#151 | 2026-06-08 |
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zhenfa 陷阱阵旗手槽装备门缺口 finished_plans/plan-zhenfa-trap-client-equip-gate-v1.md |
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#861 #962 | 2026-07-26 |
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搜打撤循环风险节拍与情感曲线 plan-sou-da-che-v1.md |
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#509 #536 #540 #555 #556 #563 | 2026-06-16 |
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普通人→化虚 100h 主线总线 plan-gameplay-journey-v1.md |
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#535 #542 | 2026-06-13 |
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#538 | 2026-06-13 |
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#526 | 2026-06-13 |
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#1114 | 2026-07-09 |
design |
塔科夫式套包(物品内嵌子容器) plan-nested-pack-base-v1.md |
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IPC schema、持久化、工作流、内容、音效 · 24 份 · 组均 84%
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UI-as-Data 动态交互面板 finished_plans/plan-agent-ui-data-v1.md |
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反作弊计数与 Redis 上报 finished_plans/plan-anticheat-v1.md |
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植物生态快照接入天道 agent finished_plans/plan-botany-agent-v1.md |
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#589 #612 #616 | 2026-06-29 |
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#603 #594 #614 | 2026-06-29 |
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客户端接线缺口收口 finished_plans/plan-client-wiring-gaps-v1.md |
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#236 | 2026-06-08 |
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跨系统接入缺口补丁 finished_plans/plan-cross-system-patch-v1.md |
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Tripo3D 模型资产批产 finished_plans/plan-model-asset-v1.md |
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持久化硬化 finished_plans/plan-persistence-v1.md |
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#24 | 2026-06-08 |
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preview 强关屏幕与过渡层互踩卡屏 finished_plans/plan-preview-pause-menu-transition-stall-v1.md |
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多资源包构建与推送 finished_plans/plan-resourcepack-v1.md |
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季节跨相位客户端状态陈旧 finished_plans/plan-season-phase-stale-client-v1.md |
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#885 | 2026-07-26 |
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#72 #90 | 2026-06-08 |
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#240 | 2026-06 |
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天道叙事模板 finished_plans/plan-narrative-v1.md |
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#89 | 2026-06-08 |
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#605 #611 #617 #593 #602 #604 #597 | 2026-06-18 |
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r1 机械型 bug 批量修复 plan-bughunt-r1-mechanical-fixes-v1.md |
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#599 #702 #595 #576 #590 #585 | 2026-06-25 |
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#575 | 2026-07-27 |
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#709 #708 #707 #711 | 2026-06-25 |
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#1143 | 2026-07-09 |
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#1068 | 2026-07-07 |
design |
登录/资源包下载体验主题化 plan-client-login-ux-v1.md |
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末法残土 terrain profile、worldgen 流水线、CI 视觉快照 · 8 份 · 组均 86%
| 状态 | Plan | 进度 | PR | 最近更新 |
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余烬死域地形首版 finished_plans/plan-terrain-ash-deadzone-v1.md |
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#94 | 2026-06-08 |
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九宗故地 terrain profile finished_plans/plan-terrain-jiuzong-ruin-v1.md |
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#118 #114 | 2026-06-08 |
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worldgen 多通道 layer 查询接口 finished_plans/plan-terrain-layer-query-v1.md |
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#167 | 2026-06-08 |
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烬焰焦土 profile 与渡劫遗痕 finished_plans/plan-terrain-tribulation-scorch-v1.md |
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#207 | 2026-06-08 |
merged |
worldgen qi_density 断言修复 finished_plans/plan-worldgen-raster-check-qidensity-fix-v1.md |
████████████ 100% |
#1047 | 2026-07-26 |
merged |
伪灵脉绿洲地形与生命周期 finished_plans/plan-terrain-pseudo-vein-v1.md |
███████████░ 95% |
#107 | 2026-06-08 |
merged |
渊口荒丘地形 finished_plans/plan-terrain-rift-mouth-v1.md |
███████████░ 95% |
#119 | 2026-06-08 |
design |
静态 raster 异常热点无 runtime consumer plan-bughunt-anomaly-raster-runtime-consumer-v1.md |
░░░░░░░░░░░░ 0% |
#1126 | 2026-07-09 |
玩家旅程 / 经济 / 化虚等待开工骨架 · 4 份 · 组均 29%
| 状态 | Plan | 进度 | PR | 最近更新 |
|---|---|---|---|---|
merged |
库存提示面板骨架 finished_plans/plan-inventory-hint-panel-v1.md |
████████████ 100% |
— | 2026-06 |
skeleton |
自检 round10 骨架 plans-skeleton/plan-bughunt-r10-findings-v1.md |
█░░░░░░░░░░░ 5% |
— | 2026-06 |
skeleton |
自检 round8 骨架 plans-skeleton/plan-bughunt-r8-findings-v1.md |
█░░░░░░░░░░░ 5% |
— | 2026-06 |
skeleton |
自检 round9 骨架 plans-skeleton/plan-bughunt-r9-findings-v1.md |
█░░░░░░░░░░░ 5% |
— | 2026-06 |
M0/M1 阶段产物 + 已 docs/finished_plans 的子 plan · 50 份 · 组均 100%
| 状态 | Plan | 进度 | PR | 最近更新 |
|---|---|---|---|---|
merged |
MVP 0.1 — Server scaffold + NPC + Fabric Client finished_plans/mvp01-plan.md |
████████████ 100% |
— | 2026-03-25 |
merged |
Agent 端到端集成与可观测 finished_plans/plan-agent-v2.md |
████████████ 100% |
— | 2026-04-13 |
merged |
天道 Agent 闭环(v1) finished_plans/plan-agent.md |
████████████ 100% |
— | 2026-04-10 |
merged |
炼丹专项:配方/熔炉/火候三系统 + 服药丹毒 finished_plans/plan-alchemy-v1.md |
████████████ 100% |
#21 #28 | 2026-04-27 |
merged |
护甲减免系统:ArmorProfile + 耐久 + 体修 buff finished_plans/plan-armor-v1.md |
████████████ 100% |
#46 #52 #56 | 2026-04-27 |
merged |
MC vanilla 音效 SoundRecipe 组合管线 finished_plans/plan-audio-v1.md |
████████████ 100% |
#74 | 2026-04-28 |
merged |
体修·爆脉流崩拳 P0(首个真实战斗功法闭环) finished_plans/plan-baomai-v1.md |
████████████ 100% |
#76 | 2026-04-28 |
merged |
野生植物采集生态 finished_plans/plan-botany-v1.md |
████████████ 100% |
— | 2026-04-25 |
merged |
Client Mod 网络消息路由 finished_plans/plan-client.md |
████████████ 100% |
— | 2026-04-20 |
merged |
战斗系统服务端 ECS + IPC schema(无 UI) finished_plans/plan-combat-no_ui.md |
████████████ 100% |
#29 #30 | 2026-04-21 |
merged |
战斗系统客户端 UI 全部组件实现(U1-U7 + 并行) finished_plans/plan-combat-ui_impl.md |
████████████ 100% |
#20 | 2026-04-30 |
merged |
Cultivation 双头清理:删旧 MVP 占位 finished_plans/plan-cultivation-mvp-cleanup-v1.md |
████████████ 100% |
#48 | 2026-04-27 |
merged |
修炼系统:六境/经脉/真元/污染/突破/顿悟 finished_plans/plan-cultivation-v1.md |
████████████ 100% |
#21 #26 #28 #29 #48 | 2026-04-27 |
merged |
死亡 / 运数 / 寿元 / 遗念 / 亡者博物馆 finished_plans/plan-death-lifecycle-v1.md |
████████████ 100% |
— | 2026-04-27 |
done |
时代状态机 finished_plans/plan-era-state-v1.md |
████████████ 100% |
— | 2026-06-08 |
merged |
炼器(武器)专项:四步状态机 + IPC Schema + 客户端占位 finished_plans/plan-forge-v1.md |
████████████ 100% |
#19 #61 | 2026-04-28 |
done |
草药捆保鲜挂载 + 草镰采集接通 finished_plans/plan-gathering-tool-bind-v1.md |
████████████ 100% |
#1293 | 2026-07-27 |
merged |
双行快捷栏:1-9 技能行 + F1-F9 物品行 finished_plans/plan-hotbar-modify-v1.md |
████████████ 100% |
#65 | 2026-04-29 |
merged |
Redis channel + TypeBox schema 双端对齐管理 finished_plans/plan-ipc-schema-v1.md |
████████████ 100% |
— | 2026-04-28 |
merged |
library-web 内容(已弃置) finished_plans/plan-library-web-content-v1.md |
████████████ 100% |
— | 2026-05-03 |
merged |
矿物体系打磨 — UX/采矿/炉阶/配方/shelflife/resourcepack/化石 finished_plans/plan-mineral-v2.md |
████████████ 100% |
— | 2026-04-30 |
merged |
NPC 行为 / 老化 / 派系 / 渡劫多 archetype finished_plans/plan-npc-ai-v1.md |
████████████ 100% |
#22 #45 #75 | 2026-04-29 |
merged |
NPC 假玩家皮肤池 / MineSkin 协议 finished_plans/plan-npc-skin-v1.md |
████████████ 100% |
#73 | 2026-04-28 |
merged |
opencode 命令工作流(已弃置) finished_plans/plan-opencode-workflow-v1.md |
████████████ 100% |
— | 2026-05-03 |
merged |
粒子与世界 VFX 系统(三基类 + S2C 协议 + 首批资产) finished_plans/plan-particle-system-v1.md |
████████████ 100% |
#17 | 2026-04-30 |
merged |
玩家骨骼动画系统(PlayerAnimator + AI-Native) finished_plans/plan-player-animation-v1.md |
████████████ 100% |
#82 | 2026-04-29 |
done |
玩家全程旅途 deepseek 稿 finished_plans/plan-player-journey-deepseek.md |
████████████ 100% |
— | 2026-05-16 |
done |
100h 游玩路程 gpt 稿 finished_plans/plan-playthrough-100h-gpt-v1.md |
████████████ 100% |
— | 2026-05-16 |
merged |
Server 基础设施闭环 finished_plans/plan-server.md |
████████████ 100% |
— | 2026-04-21 |
merged |
通用保质期系统:三路径衰减/腐败/陈化 + 消费侧接入 finished_plans/plan-shelflife-v1.md |
████████████ 100% |
#32 #33 #34 #35 #36 #37 #38 #39 #40 #67 | 2026-04-27 |
merged |
子技能成长(采药/炼丹/锻造)XP 与残卷 finished_plans/plan-skill-v1.md |
████████████ 100% |
#25 #42 #68 | 2026-04-29 |
merged |
匿名社会 / 声名 / 灵龛 / 切磋 / 交易 finished_plans/plan-social-v1.md |
████████████ 100% |
#77 | 2026-04-29 |
merged |
TSY 容器搜刮系统(5 档 + 钥匙 + 真元加速) finished_plans/plan-tsy-container-v1.md |
████████████ 100% |
#55 | 2026-04-27 |
merged |
TSY 位面基础设施 finished_plans/plan-tsy-dimension-v1.md |
████████████ 100% |
#47 | 2026-04-26 |
merged |
TSY 撤离点(RiftPortal + 撤离倒计时 + race-out) finished_plans/plan-tsy-extract-v1.md |
████████████ 100% |
#59 | 2026-04-27 |
merged |
TSY 敌对 NPC 四档(道伥/执念/守灵/畸变体) finished_plans/plan-tsy-hostile-v1.md |
████████████ 100% |
— | 2026-04-27 |
merged |
TSY 生命周期(状态机 + 塌缩 + 道伥) finished_plans/plan-tsy-lifecycle-v1.md |
████████████ 100% |
#54 | 2026-04-27 |
merged |
TSY 物资 99/1 + 秘境分流死亡 + 干尸 finished_plans/plan-tsy-loot-v1.md |
████████████ 100% |
#53 | 2026-04-27 |
merged |
搜打撤坍缩渊 meta plan finished_plans/plan-tsy-v1.md |
████████████ 100% |
#47 #49 #50 #51 #53 #54 #55 #59 | 2026-04-27 |
merged |
TSY 地形/POI/NPC anchor 自动生成 finished_plans/plan-tsy-worldgen-v1.md |
████████████ 100% |
#51 | 2026-04-27 |
merged |
TSY Zone P0 收尾(集成测 + Server→Redis 桥) finished_plans/plan-tsy-zone-followup-v1.md |
████████████ 100% |
#50 | 2026-04-26 |
merged |
TSY Zone P0 基础 finished_plans/plan-tsy-zone-v1.md |
████████████ 100% |
#49 | 2026-04-26 |
merged |
视觉特效基础栈 finished_plans/plan-vfx-v1.md |
████████████ 100% |
— | 2026-04-13 |
merged |
武器 v1.1 补完:schema/channel/伤害/持久化/资源 finished_plans/plan-weapon-v1.1.md |
████████████ 100% |
#69 #80 | 2026-04-28 |
merged |
武器法宝完整链路(ItemInstance → Weapon Component → 3D 渲染) finished_plans/plan-weapon-v1.md |
████████████ 100% |
#41 | 2026-04-30 |
merged |
Worldgen raster → Anvil region exporter finished_plans/plan-worldgen-anvil-export-v1.md |
████████████ 100% |
#79 | 2026-04-30 |
merged |
Worldgen 视觉快照 CI(5 角度真画面 + raster 双轨) finished_plans/plan-worldgen-snapshot-v1.md |
████████████ 100% |
#71 | 2026-04-28 |
merged |
巨树生成方向 finished_plans/plan-worldgen-v3.1.md |
████████████ 100% |
— | 2026-04-13 |
merged |
Rust 运行时地形生成 finished_plans/plan-worldgen-v3.md |
████████████ 100% |
— | 2026-04-20 |
merged |
世界生成混合方案 finished_plans/plan-worldgen.md |
████████████ 100% |
— | 2026-03-30 |
merged— 代码已合并主线,plan 主体落地wip— 设计 active,部分代码已落地,仍在推进design— 设计 active,零或近零代码skeleton— 骨架 plan,等待开工done— 已归档(M0/M1 阶段产物)
数据源:docs/plans-progress.yaml · 渲染脚本:scripts/plans_progress.py · 经 GitHub Action 在 plan 改动时自动更新