Releases: LRLogan/320-Game-project
Release list
Release 0.4.0
Initial release leading up to 1.0.0. This build will be the one demonstrated during the final presentation but is still not 100% for the semesters content. This build adds some more textures as well as some more dialogue for end game puzzles and the structure for the ending choices the player must make.
Sprint 6 release
Sprint 6 release. The last playtest for the 320 production time.
This release is close to release 1.0.0 and features:
- Completed core mechanics
- Completed 1.0.0 map excluding some polish here and there
- Most of the story and puzzle integration is there. This may see a small update in the near future of this release
The game is not 100% completable at this point but is very close.
There are no game breaking bugs found in this version of the build
Release 0.3.2
Fixes soft lock but still has the camera angle bug
Release 0.3.1
BIG Bug fix for 0.3.0
Changing scenes in village houses not loads correct scene / position
Release 0.3.0
First build release for end of sprint 5
New map
Refined dialogue
More textures
Known bug. Exiting a building sends player to incorrect spawn point.
Release 0.2.2
Bug fix for sprint 4 build:
- Wall colliders extended in agency
Release 0.2.1
Bug fix for Sprint 4 build
- Jump puzzle fixed colliders and positioning
- Small visual change to the visual of the push puzzle in agency
- Fixed bug where player would start moving after dialogue interaction
Release 0.2.0
This release is the initial release for Sprint 4. The game is playable with some minor bugs
This release features:
- Tutorial level
- Changed lighting in overworld
- Additional textures and models implemented
- More dialogue for Agency and Dead's house
Release 0.1.0
Fully featuring what we missed in the MVI.
Release 0.0.1
Buggy MVI.
This release features:
- player movement
- a sample of a grayboxed level
- basic puzzle
- some dialogue
Known bugs:
- Player automatically starts moving after entering Dead's house when moving into the door to get in
- Player can climb the bookshelf in Dead's house by running into it
- Player can not leave Dead's house
Incomplete features of the MVI:
- Inventory UI was not connected due to github merge errors
- The dialogue was not fully implemented
- Intro monologue not hooked up to scene transitioning
- Exit game button not implemented