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Releases: LRLogan/320-Game-project

Release 0.4.0

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@LRLogan LRLogan released this 10 Dec 06:13
fc8e4aa

Initial release leading up to 1.0.0. This build will be the one demonstrated during the final presentation but is still not 100% for the semesters content. This build adds some more textures as well as some more dialogue for end game puzzles and the structure for the ending choices the player must make.

Sprint 6 release

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@LRLogan LRLogan released this 05 Dec 16:49

Sprint 6 release. The last playtest for the 320 production time.
This release is close to release 1.0.0 and features:

  • Completed core mechanics
  • Completed 1.0.0 map excluding some polish here and there
  • Most of the story and puzzle integration is there. This may see a small update in the near future of this release

The game is not 100% completable at this point but is very close.
There are no game breaking bugs found in this version of the build

Release 0.3.2

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@LRLogan LRLogan released this 14 Nov 18:27
dcd8fa6

Fixes soft lock but still has the camera angle bug

Release 0.3.1

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@LRLogan LRLogan released this 14 Nov 18:07
e669f0e

BIG Bug fix for 0.3.0

Changing scenes in village houses not loads correct scene / position

Release 0.3.0

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@LRLogan LRLogan released this 14 Nov 17:59
e669f0e

First build release for end of sprint 5

New map
Refined dialogue
More textures

Known bug. Exiting a building sends player to incorrect spawn point.

Release 0.2.2

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@LRLogan LRLogan released this 31 Oct 17:49
f596c27

Bug fix for sprint 4 build:

  • Wall colliders extended in agency

Release 0.2.1

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@LRLogan LRLogan released this 31 Oct 16:26
3df5dbf

Bug fix for Sprint 4 build

  • Jump puzzle fixed colliders and positioning
  • Small visual change to the visual of the push puzzle in agency
  • Fixed bug where player would start moving after dialogue interaction

Release 0.2.0

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@LRLogan LRLogan released this 31 Oct 03:53
056772f

This release is the initial release for Sprint 4. The game is playable with some minor bugs

This release features:

  • Tutorial level
  • Changed lighting in overworld
  • Additional textures and models implemented
  • More dialogue for Agency and Dead's house

Release 0.1.0

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@LRLogan LRLogan released this 17 Oct 17:08

Fully featuring what we missed in the MVI.

Release 0.0.1

Release 0.0.1 Pre-release
Pre-release

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@LRLogan LRLogan released this 03 Oct 15:09
0d84588

Buggy MVI.

This release features:

  • player movement
  • a sample of a grayboxed level
  • basic puzzle
  • some dialogue

Known bugs:

  • Player automatically starts moving after entering Dead's house when moving into the door to get in
  • Player can climb the bookshelf in Dead's house by running into it
  • Player can not leave Dead's house

Incomplete features of the MVI:

  • Inventory UI was not connected due to github merge errors
  • The dialogue was not fully implemented
  • Intro monologue not hooked up to scene transitioning
  • Exit game button not implemented