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Releases: LeNitrous/sekai

0.1.0-alpha.11

30 Jul 04:17
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0.1.0-alpha.11 Pre-release
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fix crashing on Windows

0.1.0-alpha.10

28 Jul 01:43
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0.1.0-alpha.10 Pre-release
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refactor game initialization

0.1.0-alpha.9

14 Jul 04:15
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0.1.0-alpha.9 Pre-release
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properly exit when `Host.Exit` is called

0.1.0-alpha.8

30 Jun 22:12
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0.1.0-alpha.8 Pre-release
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fix path transformation on Windows

0.1.0-alpha.7

30 Jun 12:54
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0.1.0-alpha.7 Pre-release
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fix buffer creation

0.1.0-alpha.6

29 Jun 09:08
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0.1.0-alpha.6 Pre-release
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fix reflection

0.1.0-alpha.5

27 Jun 10:36
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0.1.0-alpha.5 Pre-release
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make ShaderCode methods an extension

0.1.0-alpha.4

26 Jun 10:50
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0.1.0-alpha.4 Pre-release
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fix whitespace

0.1.0-alpha.3

24 Jun 22:14
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0.1.0-alpha.3 Pre-release
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make it trim and AOT compatible

0.1.0-alpha.2

22 Jun 12:12
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0.1.0-alpha.2 Pre-release
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implement changes on dummy