This repo is originally created for my own personal usage. It contains the source Unity's shaders, but with a couple of modifications:
- Tabs instead of spaces
- slightly different indents
Apart from that, it's the Unity's shaders as they are, with no change in their behavior. I commit shaders for new Unity versions as I need them.
The only actual piece of my code here that worth anything is a python script performing that re-format. The rest of the repo is entirely generated by it, from the source Unity shaders.
This script depends on my own non-shared python package, but that dependency can be removed quite easily.