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-- General Gameplay Settings | ||
lia.config.EquipDelay = 2 -- Delay OnEquip | ||
lia.config.DropDelay = 2 -- Delay OnDrop | ||
lia.config.TakeDelay = 2 -- Delay OnTake | ||
lia.config.SchemaYear = 2023 -- Year When Schema Happens | ||
lia.config.AmericanDates = true -- American Date Formatting? | ||
lia.config.AmericanTimeStamp = true -- American Time Formatting? | ||
lia.config.CarRagdoll = true -- Enable car ragdolls | ||
lia.config.TimeUntilDroppedSWEPRemoved = 15 -- Time until dropped weapons are removed (in seconds) | ||
lia.config.PlayerSpawnVehicleDelay = 30 -- Delay before players can spawn vehicles (in seconds) | ||
lia.config.NPCsDropWeapons = true -- NPCs drop weapons when killed | ||
lia.config.DrawEntityShadows = true -- Enable entity shadows | ||
lia.config.WalkSpeed = 130 -- Player walk speed | ||
lia.config.RunSpeed = 235 -- Player run speed | ||
lia.config.CharacterSwitchCooldownTimer = 5 -- Cooldown timer for character switching (in seconds) | ||
lia.config.CharacterSwitchCooldown = true -- Enable character switch cooldown | ||
lia.config.AutoRegen = false -- Enable automatic health regeneration | ||
lia.config.HealingAmount = 10 -- Amount of health regenerated per tick when AutoRegen is enabled | ||
lia.config.HealingTimer = 60 -- Time interval between health regeneration ticks (in seconds) | ||
lia.config.PermaClass = true -- Enable permanent player classes | ||
-- Cleanup Settings | ||
lia.config.MapCleanerEnabled = true -- Enable map cleaning functionality | ||
lia.config.ItemCleanupTime = 7200 -- Time interval for cleaning up items on the ground (in seconds) | ||
lia.config.MapCleanupTime = 21600 -- Time interval for cleaning up maps (in seconds) | ||
-- Server Settings | ||
lia.config.DevServer = false -- Is it a Development Server? | ||
-- Player Interaction Settings | ||
lia.config.WalkRatio = 0.5 -- Walk speed ratio (used in certain interactions) | ||
lia.config.SalaryOverride = true -- Enable salary override | ||
lia.config.SalaryInterval = 300 -- Salary interval (in seconds) | ||
lia.config.JumpCooldown = 0.8 -- Cooldown time between jumps (in seconds) | ||
lia.config.MaxAttributes = 30 -- Maximum number of player attributes | ||
lia.config.AllowExistNames = true -- Allow existing character names | ||
-- Communication and Interaction Settings | ||
lia.config.FactionBroadcastEnabled = true -- Enable faction broadcasts | ||
lia.config.AdvertisementEnabled = true -- Enable player advertisements | ||
lia.config.AdvertisementPrice = 25 -- Price for player advertisements | ||
lia.config.DefaultGamemodeName = "Lilia - Skeleton" -- Default server gamemode name | ||
-- Visual Settings | ||
lia.config.Color = Color(75, 119, 190) -- Default color used for UI elements | ||
lia.config.DarkTheme = true -- Enable dark theme | ||
lia.config.Font = "Arial" -- Default font used for UI elements | ||
lia.config.GenericFont = "Segoe UI" -- Default generic font used for UI elements | ||
-- Inventory and Currency Settings | ||
lia.config.WhitelistEnabled = false -- Enable whitelist functionality | ||
lia.config.MoneyModel = "models/props_lab/box01a.mdl" -- Model for in-game currency | ||
lia.config.AutoWorkshopDownloader = false -- Automatically download missing workshop content | ||
lia.config.MaxCharacters = 5 -- Maximum number of characters per player | ||
lia.config.invW = 6 -- Inventory width | ||
lia.config.AutoWorkshopDownloader = true -- Automatically download missing workshop content | ||
lia.config.MaxCharacters = 3 -- Maximum number of characters per player | ||
lia.config.invW = 11 -- Inventory width | ||
lia.config.invH = 4 -- Inventory height | ||
lia.config.DefaultMoney = 0 -- Default starting amount of in-game currency | ||
lia.config.SchemaYear = 6969 -- Year When Schema Happens | ||
lia.config.DefaultMoney = 50 -- Default starting amount of in-game currency | ||
lia.config.CurrencyPluralName = "Dollars" -- Plural name for in-game currency | ||
lia.config.CurrencySingularName = "Dollar" -- Singular name for in-game currency | ||
lia.config.CurrencySymbol = "$" -- Currency symbol | ||
-- Player Attribute Settings | ||
lia.config.LoseWeapononDeathNPC = false -- NPCs do not lose weapons on death | ||
lia.config.LoseWeapononDeathHuman = false -- Players do not lose weapons on death | ||
lia.config.BranchWarning = true -- Enable warnings for branching in code | ||
lia.config.VersionEnabled = true -- Enable version tracking | ||
lia.config.version = "1.0" -- Server version | ||
-- Voice and Audio Settings | ||
lia.config.AllowVoice = true -- Enable voice communication | ||
-- Character attribute settings -- UI and HUD Settings | ||
lia.config.ThirdPersonEnabled = true -- Enable third-person perspective | ||
lia.config.CrosshairEnabled = false -- Enable crosshair | ||
lia.config.BarsDisabled = false -- Disable certain UI bars | ||
lia.config.AmmoDrawEnabled = true -- Enable ammo drawing | ||
lia.config.Vignette = true -- Enable vignette effect | ||
-- Talk Ranges | ||
lia.config.TalkRanges = { | ||
["Whispering"] = 120, -- Whispering talk range | ||
["Talking"] = 300, -- Normal talking talk range | ||
["Yelling"] = 600, -- Yelling talk range | ||
} | ||
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-- Player Model T-posing Fixer | ||
lia.config.PlayerModelTposingFixer = {"models/player/Group03/female_03.mdl", "models/player/Group01/male_02.mdl", "models/player/player.mdl",} | ||
lia.config.GamemodeName = "Skeleton" | ||
-- TPose Fixer | ||
lia.config.PlayerModelTposingFixer = {"", "",} | ||
-- Default Staff Ranks | ||
lia.config.DefaultStaff = { | ||
["STEAMID"] = "RANK", | ||
} | ||
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||
-- Restricted Entity List for PhysGun | ||
lia.config.PhysGunMoveRestrictedEntityList = {"prop_door_rotating", "lia_vendor"} | ||
-- Blocked Entities for Remover Tool | ||
lia.config.RemoverBlockedEntities = {"lia_bodygroupcloset", "lia_vendor",} | ||
-- Blacklisted Entities for Duplicator Tool | ||
lia.config.DuplicatorBlackList = {"lia_storage", "lia_money"} | ||
-- Blocked Collide Entities | ||
lia.config.BlockedCollideEntities = {"lia_item", "lia_money"} | ||
-- Restricted Vehicles | ||
lia.config.RestrictedVehicles = {} | ||
-- Unloaded Modules | ||
lia.config.UnLoadedModules = { | ||
ammosave = false, | ||
bodygrouper = false, | ||
chatbox = false, | ||
cmenu = false, | ||
corefiles = false, | ||
crashscreen = false, | ||
doors = false, | ||
f1menu = false, | ||
flashlight = false, | ||
inventory = false, | ||
interactionmenu = false, | ||
mainmenu = false, | ||
observer = false, | ||
pac = false, | ||
permakill = false, | ||
radio = false, | ||
raiseweapons = false, | ||
recognition = false, | ||
saveitems = false, | ||
scoreboard = false, | ||
serverblacklister = false, | ||
skills = false, | ||
spawnmenuitems = false, | ||
spawns = false, | ||
storage = false, | ||
tying = false, | ||
vendor = false, | ||
weaponselector = false, | ||
whitelist = false, | ||
} | ||
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lia.config.ServerURLs = { | ||
["Discord"] = "https://discord.gg/52MSnh39vw", | ||
["Workshop"] = "https://steamcommunity.com/sharedfiles/filedetails/?id=2959728255" | ||
[""] = "superadmin", | ||
} |