Skip to content

Compiling

Lojemiru edited this page Apr 1, 2024 · 2 revisions

Currently, the only important pre-compilation step is to run the TexturePacker if any sprites have been added to or removed from the project. This will regenerate the texture pages and update your GameContent installation with page and sprite enum members.

You can find the bash script for this at the project root as buildTexturepages.sh.

Clone this wiki locally