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Releases: MCHPR/MCHPRS

MCHPRS v0.4.1

02 Jul 02:36
79f381f
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This release fixes the version number in package manifest.

MCHPRS v0.4

01 Jul 19:42
221f4c0
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There have been countless improvements over the last release, and it has also been updated to 1.18.2

What's Changed

New Contributors

Full Changelog: v0.3...v0.4

Pre-release 0.3

10 Jul 00:58
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Pre-release 0.3 Pre-release
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New features

  • Added hoppers for signal strength
  • Added ability to drop items (items will disappear)
  • Added command autocomplete
  • Added stone buttons
  • Added sea pickels (yes)
  • Added tp only requiring part of player's username and is no longer case-sensative
  • Added constant time of day (noon)
  • /speed command (#12)

Fixes

  • Fixed not being able to toggle levers with items in hand
  • Fixed schematic loading sometimes turning blocks into noteblocks
  • Fixed redstone torch timings
  • Fixed spawning in with wrong selected slot
  • Fixed chunks near plot borders disappearing
  • Fixed wrong number of command arguments causing crashes
  • Fixed signs not displaying when loaded from schematic

Internal changes:

  • Block Entities are now stored per-chunk instead of per-plot
  • A new chunkloading system
  • Make worldedit pasting faster by not iterating through every chunk in a plot
  • Change compression theshold to 256
  • Prettier error messages

Pre-release 0.2

14 Jun 06:36
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Pre-release 0.2 Pre-release
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Many working redstone mechanics include repeaters, comparators, redstone torches, redstone dust, and furnaces for comparator signal strength. Signs and other features are still a work-in-progress.