LE1 Autoload Enabler - v9
The LE1 Autoload.ini enabler ASI re-enables several parts of the ME1 DLC system, which were disabled in the PS3 port of ME1 (which Legendary Edition is based off), as the DLC was integrated into the main game files.
- DLC mount when the main menu loads will register global TLK and plot related files
- TFC and ISB files will be registered for use if they are located in a DLC mod folder, before the main game window loads
- Packages declared as GlobalPackage in the Autoload.ini file will be permanently loaded (rooted) in memory, similar to a startup file in LE2 and LE3. You must use an ObjectReferencer for this feature to work properly. The autoload log shows what objects get rooted. The startup file is registered after all Autoload.ini files are processed at the main menu when the game transitions from the splash to the main menu
V9: Now accounts for Autoload.ini's mount priority. Package files will be mounted in-order according to the DLC's mount priority.