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3D space game written in C. Inspired by Blockamok

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SPACERUN

A game written in C.

Plot

A spaceship is heading to a strange object, suddenly falling into a wormhole, after that it appears in another dimension, filled with cubes. The problem is, the throttle on your spaceship is broken and keeps increasing the speed. How far can you make it?

Tip: to skip the backstory, press Space.

Gameplay

Execution

Here are all libraries that may be installed install before compiling:

libsdl2-dev
libsdl2-mixer-dev
libavcodec-dev
ffmpeg
libswscale-dev
libavformat-dev
libasound2-dev
libsdl2-image-dev
liballegro5-dev
libsdl-image1.2-dev
libsdl2-ttf-dev
mpg123

To compile the code, run:

make compile

To run it:

make run

or:

./spacerun

Or you can save time and compile and run the program simultaneously by typing:

make all_default