Texture ID cache to boost mvsim performance #1506
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# Based on GTSAM file (by @ProfFan) | |
name: CI macOS | |
on: [push, pull_request] | |
jobs: | |
build: | |
name: ${{ matrix.name }} ${{ matrix.build_type }} | |
runs-on: ${{ matrix.os }} | |
env: | |
CTEST_OUTPUT_ON_FAILURE: ON | |
CTEST_PARALLEL_LEVEL: 1 | |
CMAKE_BUILD_TYPE: ${{ matrix.build_type }} | |
VERBOSE: 1 # to show all cmake scripts debug info | |
strategy: | |
fail-fast: false | |
matrix: | |
# Github Actions requires a single row to be added to the build matrix. | |
# See https://help.github.com/en/articles/workflow-syntax-for-github-actions. | |
name: [ | |
macOS-latest, | |
] | |
build_type: [ Release ] | |
include: | |
- name: macos-latest | |
os: macos-latest | |
compiler: xcode | |
steps: | |
- name: Checkout | |
uses: actions/checkout@master | |
- name: Git submodule | |
run: | | |
git submodule sync | |
git submodule update --init --recursive | |
- name: Install Dependencies | |
run: | | |
brew install cmake ninja | |
brew install nasm | |
brew install eigen | |
brew install opencv | |
brew install suite-sparse | |
brew ls suite-sparse | |
brew install assimp | |
echo "CC=clang" >> $GITHUB_ENV | |
echo "CXX=clang++" >> $GITHUB_ENV | |
- name: CMake configure | |
run: | | |
cmake -DMRPT_BUILD_EXAMPLES=On \ | |
-DMRPT_BUILD_TESTING=On \ | |
-DMRPT_ALLOW_LGPLV3=ON \ | |
-DCMAKE_VERBOSE_MAKEFILE=ON \ | |
-H. -Bbuild | |
- name: Unit tests | |
run: | | |
make -C build tests_build_all | |
make test_legacy -C build -j1 | |
- name: Build all | |
run: | | |
make -C build |