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Upstream #167

Merged
merged 38 commits into from
Dec 21, 2024
Merged

Upstream #167

merged 38 commits into from
Dec 21, 2024

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MWGMorningwood
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LevitatingTree and others added 30 commits December 19, 2024 17:44
* Remove plushie_lizard_mirrored.png

* Remove from meta.json

* Replace mirrored state from yml

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Co-authored-by: LevitatingTree <None>
* Initial commit

* AIs get a warning when trying to answer long distance calls

* Better handling of ending telephone calls

* Fixed issue with duplicated holopad window when an AI answers a summons

* Changed how ranges are handled, added the bluespace holopad

* Bug fixes

* More bug fixes

* More bug fixes

* Update Resources/Prototypes/Entities/Structures/Machines/holopad.yml

Co-authored-by: slarticodefast <[email protected]>

* Update Resources/Prototypes/Entities/Structures/Machines/holopad.yml

Co-authored-by: slarticodefast <[email protected]>

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Co-authored-by: slarticodefast <[email protected]>
[pull] dev from space-wizards:master
* update fland for holopads

* fix duplicate holopad name
…botics (space-wizards#33960)

removed borg spawnpoint from engineering, added one to robotics

Co-authored-by: august-sun <[email protected]>
[pull] dev from space-wizards:master
Mainly useful for medicalborg so you can get a looping sound and not footsteps playing over and over.

Didn't actually update medborg because footsteps need updating.

Not needed for AI.
[pull] dev from space-wizards:master
* merge licence files

* actual commit

* whoops
[pull] dev from space-wizards:master
* All hostile turret

* Other factions are now hostile against "all hostile" too
* First commit

* Fix silly test

* Swiched stuff up

* Update Content.Shared/Medical/DefibrillatorComponent.cs

* remove unneeded visuals

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Co-authored-by: slarticodefast <[email protected]>
…pace-wizards#32515)

* Weh

Weh

* Now hostiles too!

Added Dragon to hostile factions for Hostiles

* Nah

Better not do this, I think
* Add description of tool qualities to entity

* LMAO I FORGOT FUCKING FTL FILE

* minor cleanup

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Co-authored-by: slarticodefast <[email protected]>
* Adds chirping to adult diona

* Added vocals for diona nymph

* Nymphs now have a speechsound
pull bot and others added 8 commits December 21, 2024 01:18
[pull] dev from space-wizards:master
* Increase uplink discounts from 3 to 7

* nevermind, 6
* Wood wall is now built from barricade congraph and on top of a barricade instead of using rods

* Fixed construction instructions for wooden wall

* Wood wall is now built from barricade congraph and on top of a barricade instead of using rods

* Fixed construction instructions for wooden wall

* fixed linter error

* Update Resources/Prototypes/Entities/Structures/Walls/walls.yml

Reasonable suggestion

Co-authored-by: Thomas <[email protected]>

* Update Resources/Prototypes/Entities/Structures/Walls/walls.yml

spelling error

Co-authored-by: slarticodefast <[email protected]>

* removed ability to build wall from 'junk' wood barrier'

* fixed ability to pry overlay barricades and not allow them to extend to full wood walls

* renamed incorrectly named entity

* fixed default entity graph so as to not complain for unit tests

* corrected my incorrect assumptions and fixed destroy cost

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Co-authored-by: Thomas <[email protected]>
Co-authored-by: slarticodefast <[email protected]>
* Update GasTileOverlayState

* Update DecalGridState

* Update NavMapState

* poke

* poke2

* poke3

* Implement field deltas for guns

* Content done

* Update

---------

Co-authored-by: ElectroJr <[email protected]>
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RSI Diff Bot; head commit fd586cb merging into 0b7f3ae
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Objects/Specific/Medical/defib.rsi

State Old New Status
screen Modified
ready Removed

Resources/Textures/Objects/Fun/toys.rsi

State Old New Status
plushie_lizard_mirrored Removed

@MWGMorningwood MWGMorningwood merged commit 144f76f into master Dec 21, 2024
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