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Upstream #167
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Upstream #167
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* Remove plushie_lizard_mirrored.png * Remove from meta.json * Replace mirrored state from yml --------- Co-authored-by: LevitatingTree <None>
* Initial commit * AIs get a warning when trying to answer long distance calls * Better handling of ending telephone calls * Fixed issue with duplicated holopad window when an AI answers a summons * Changed how ranges are handled, added the bluespace holopad * Bug fixes * More bug fixes * More bug fixes * Update Resources/Prototypes/Entities/Structures/Machines/holopad.yml Co-authored-by: slarticodefast <[email protected]> * Update Resources/Prototypes/Entities/Structures/Machines/holopad.yml Co-authored-by: slarticodefast <[email protected]> --------- Co-authored-by: slarticodefast <[email protected]>
Update armor crate
[pull] dev from space-wizards:master
Co-authored-by: Emisse <[email protected]>
* update fland for holopads * fix duplicate holopad name
…botics (space-wizards#33960) removed borg spawnpoint from engineering, added one to robotics Co-authored-by: august-sun <[email protected]>
Co-authored-by: PJBot <[email protected]>
[pull] dev from space-wizards:master
Initial commit
Mainly useful for medicalborg so you can get a looping sound and not footsteps playing over and over. Didn't actually update medborg because footsteps need updating. Not needed for AI.
[pull] dev from space-wizards:master
Revert "New Nukie Song (space-wizards#25765)" This reverts commit 806c0d1.
fix Communication console
* merge licence files * actual commit * whoops
[pull] dev from space-wizards:master
* All hostile turret * Other factions are now hostile against "all hostile" too
* First commit * Fix silly test * Swiched stuff up * Update Content.Shared/Medical/DefibrillatorComponent.cs * remove unneeded visuals --------- Co-authored-by: slarticodefast <[email protected]>
…pace-wizards#32515) * Weh Weh * Now hostiles too! Added Dragon to hostile factions for Hostiles * Nah Better not do this, I think
* Add description of tool qualities to entity * LMAO I FORGOT FUCKING FTL FILE * minor cleanup --------- Co-authored-by: slarticodefast <[email protected]>
* Adds chirping to adult diona * Added vocals for diona nymph * Nymphs now have a speechsound
[pull] dev from space-wizards:master
* Increase uplink discounts from 3 to 7 * nevermind, 6
* Wood wall is now built from barricade congraph and on top of a barricade instead of using rods * Fixed construction instructions for wooden wall * Wood wall is now built from barricade congraph and on top of a barricade instead of using rods * Fixed construction instructions for wooden wall * fixed linter error * Update Resources/Prototypes/Entities/Structures/Walls/walls.yml Reasonable suggestion Co-authored-by: Thomas <[email protected]> * Update Resources/Prototypes/Entities/Structures/Walls/walls.yml spelling error Co-authored-by: slarticodefast <[email protected]> * removed ability to build wall from 'junk' wood barrier' * fixed ability to pry overlay barricades and not allow them to extend to full wood walls * renamed incorrectly named entity * fixed default entity graph so as to not complain for unit tests * corrected my incorrect assumptions and fixed destroy cost --------- Co-authored-by: Thomas <[email protected]> Co-authored-by: slarticodefast <[email protected]>
* Update GasTileOverlayState * Update DecalGridState * Update NavMapState * poke * poke2 * poke3 * Implement field deltas for guns * Content done * Update --------- Co-authored-by: ElectroJr <[email protected]>
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Dec 21, 2024
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