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eternal-combat

a self-running, cyber-cricket-fighting game that one may deploy on the website/blog; frontend accommodated in the style of Typecho Handsome theme template.

Running (or maybe not) example: Battle - M.ICU

Dependencies:

  • PHP 8.0+ (for match, constructor, ?: syntax);
  • json & session support;
  • json write permisson to apache.

Setup with systemd.

Main dataflow:

  1. generation of combat - combat_daemon.php (running as service)
  2. data dumping - /eternalcombat/json/battle_state.json
  3. frontend loading - battle.php

Features:

  • A whole bunch of weird attacks & statuses
  • Dynamic balancing based on battle history
  • User interaction:
    • Crowd supports
    • Chaos if you'd prefer

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a self-running, cyber-cricket-fighting game that one may deploy on the website

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