org.meteordev:juno-opengl:<version>
A standalone OpenGL backend for use when Juno is the only piece of code making OpenGL calls.
To use the OpenGL backend you also need to include the api org.meteordev:juno-api:<version>
in your program. Then call JunoProvider.set(new GLJuno());
after an OpenGL context has been created.
org.meteordev:juno-mc:<version>
A Minecraft Fabric mod which implements the Juno API, so it can be used seamlessly in Minecraft.
To use the Minecraft backend simply Jar-in-Jar the backend in your mod or make it a required dependency.