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Type of change
Description
Makes hud elements tick when they are in the editor as well as when active in-game to fix a bug with elements that set their size in the tick event. Previously if you disabled the element and restarted your game, the size of the element would be reduced to a 1x1 square and would not update unless you managed to click on it to re-enable it.
Related issues
N/A
How Has This Been Tested?
Tested via disabling potion hud, active modules hud and closing/reopening the game. Sizing updates correctly, no noticeable issues
Checklist: