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Corrected parameter in leRectArray_PadRectangleHeight, It was referencing the wrong dimension in the calculation.

leRectArray_PadRectangleHeight was incorrectly using .x instead of the correct .y,
This creates issues with the damage rectangles when the screen is rotated.
@MHGC
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MHGC commented Jun 30, 2022

Thank you for the submission. Harmony does not have a policy for public code submission, for now.

But this fix is valid. We will make sure it is integrated into the next release.

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2 participants