- Connect to server via ip and port
- Check if both players are ready to start
- Draw game screen using OpenGL, update vertices data
- When game ends it will restart in 5 second unless someone disconnects
DONE: Render-engine enough good for this project STEPS:
- Implement AABB or check if box2D works
- Make ball bouncy
- Connect to the server TO DO: Player Class - for handling input and moving platform Platform class - for hitboxes? System stanów https://refactoring.guru/pl/design-patterns/state
Server - Client
THOUGHTS: Next time use z-buffer for depth