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Releases: Mikusch/MannInTheMachine

1.5.1

07 Jan 22:53
c905371

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Changelog

  • Blocked the join_class command to prevent invaders switching classes in spawn

1.5.0

02 Jan 22:30

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A bunch of fixes and changes related to Engineer bots.

Changelog

  • Fixed a rare crash related to Engineer bots
  • Engineer nest particles now display over the teleporter instead of an arbitrary point in the map
  • Added mitm_bot_engineer_allow_dispenser (def. 0) to allow Engineer bots to build dispensers

1.4.0

05 Nov 21:59

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Changelog

  • Made the invader queue HUD prettier
  • Defender and invader queues now sort by highest connection time
    • This means that the players who have been on the server the longest will be prioritized
  • Fixed the "You are not allowed to suicide" text showing up when being moved to spectator on round end

1.3.0

28 Oct 00:08

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Changelog

  • Disabled robot viewmodels on Halloween maps to match the zombie skins
  • Fixed invaders being able to use the Sandman's alt-fire while in their spawn area
  • Fixed non-miniboss invaders not earning any miniboss priority while alive
  • Improved the queue HUD display

1.2.2

31 Aug 17:08

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Changelog

  • Fixed an issue where living players could be converted into giants

1.2.1

12 Aug 19:38

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Changelog

  • Fixed invaders skipping the queue by preventing living players from accumulating spawn priority while alive (does not affect giant priority)

1.2.0

09 Aug 22:22

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Changelog

  • Added models to invaders while they are spectating and waiting to spawn
  • Added OnIsValidMiniBoss forward
    • Deprecates OnIsValidInvader as it is no longer functional
  • Fixed invader priority not increasing for alive players
    • Previously, players who were already spawned in had a much lower chance of becoming a giant
  • Fixed the replay bot being selected as an invader (#42)
  • Fixed the wave skip feature sometimes requiring more losses than configured to actually skip the wave

1.1.8

25 Jul 23:59
5c239e7

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Changelog

  • Fixed chosen replacement defenders not getting the class join popup

1.1.7

09 Jun 17:26

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Changelog

  • Fixed erroneous logs when not enough defenders are available to be chosen
  • Fixed robot models not getting removed properly when chosen as defender

1.1.6

02 Jun 18:00

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Changelog

  • Added an /afk command for convenience that toggles spectator mode
  • Fixed wrong Windows gamedata preventing the plugin from loading
  • Miscellaneous code improvements