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Releases: MineInAbyss/guiy-compose

v0.14.0-dev.0

18 Sep 01:46
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v0.14.0-dev.0 Pre-release
Pre-release

⚙️ Miscellaneous Tasks

🚜 Refactor

⛰️ Features

  • Back handler (gui esc) - (1f877f2)

🚜 Refactor

  • Reimplement navigation system - (1f877f2)

⛰️ Features

  • Allow consuming click events so they do not forward to parents - (b8642a2)
  • Allow creating two inventory composables at once, so long as one is not inside the other, explicitly deny the latter - (b8642a2)

🐛 Bug Fixes

  • Coerce page/line passed to Paginated/Scrollable menus, use onValueChange functions as callbacks - (524a78c)

⛰️ Features

  • Anvil inventory with example - (a191aab)

🐛 Bug Fixes

  • Correctly handle onClose per inventory - (45bb078)
  • Swap to single InventoryHolder to better navigate between different inventories - (a191aab)

🚜 Refactor

  • Reopen guis automatically, but call exit by default - (45bb078)

⛰️ Features

  • Text and PlayerHead components for common UI elements - (e912567)
  • RememberMiniMsg function, used in more places - (e912567)

🐛 Bug Fixes

  • Inventory holder inconsistent behavior on plugin inventory close - (e912567)
  • ActiveInventory in GuiyInventoryHolder not using MutableStateFlow - (e912567)
  • Correctly close GUI when calling inventory.close() - (6747077)

🚜 Refactor

  • Start cleaning up commonly reused logic like setOf(player) - (6747077)

⚙️ Miscellaneous Tasks

v0.13.0

16 Aug 17:15
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🐛 Bug Fixes

  • Remove resolutionStrategy block from pluginManagement - (8f78a45)

⚙️ Miscellaneous Tasks

v0.13.0-dev.4

19 May 16:30
b551e4d
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v0.13.0-dev.4 Pre-release
Pre-release

🚜 Refactor

v0.13.0-dev.3

08 Mar 19:09
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v0.13.0-dev.3 Pre-release
Pre-release

⛰️ Features

  • Back handler (gui esc) - (1f877f2)

🚜 Refactor

  • Reimplement navigation system - (1f877f2)

v0.13.0-dev.2

02 Mar 22:14
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v0.13.0-dev.2 Pre-release
Pre-release

⛰️ Features

  • Allow consuming click events so they do not forward to parents - (b8642a2)
  • Allow creating two inventory composables at once, so long as one is not inside the other, explicitly deny the latter - (b8642a2)

🐛 Bug Fixes

  • Coerce page/line passed to Paginated/Scrollable menus, use onValueChange functions as callbacks - (524a78c)

v0.13.0-dev.1

28 Feb 04:39
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v0.13.0-dev.1 Pre-release
Pre-release

⛰️ Features

  • Anvil inventory with example - (a191aab)

🐛 Bug Fixes

  • Correctly handle onClose per inventory - (45bb078)
  • Swap to single InventoryHolder to better navigate between different inventories - (a191aab)

🚜 Refactor

  • Reopen guis automatically, but call exit by default - (45bb078)

v0.13.0-dev.0

25 Feb 04:27
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v0.13.0-dev.0 Pre-release
Pre-release

⛰️ Features

  • Text and PlayerHead components for common UI elements - (e912567)
  • RememberMiniMsg function, used in more places - (e912567)

🐛 Bug Fixes

  • Inventory holder inconsistent behavior on plugin inventory close - (e912567)
  • ActiveInventory in GuiyInventoryHolder not using MutableStateFlow - (e912567)
  • Correctly close GUI when calling inventory.close() - (6747077)

🚜 Refactor

  • Start cleaning up commonly reused logic like setOf(player) - (6747077)

📚 Documentation

  • Update readme to expliain compose UI and compiler better - (5733585)

⚙️ Miscellaneous Tasks

v0.12.5

10 Nov 23:17
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🐛 Bug Fixes

  • Paginated and Scrolling menus did not correctly listen to items recomposition - (1c4ed32)

🧪 Testing

  • Update paginated menu example to allow clicking on items to remove them - (1c4ed32)

v0.12.4

20 Aug 11:35
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🐛 Bug Fixes

  • Correctly calculate size when using Modifier.size on Paginated and Scrollable composables - (bb34982)
  • Try to auto calculate Scrollable size, consider scroll direction as a parameter - (1e63fa9)

v0.12.4-dev.3

20 Aug 10:54
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v0.12.4-dev.3 Pre-release
Pre-release

🐛 Bug Fixes

  • Correctly calculate size when using Modifier.size on Paginated and Scrollable composables - (bb34982)
  • Try to auto calculate Scrollable size, consider scroll direction as a parameter - (1e63fa9)

🚜 Refactor

  • Add toggle to always show buttons - (375d544)