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Adding GUIS
Minimine edited this page May 4, 2018
·
7 revisions
{
"guis": [
{
"id": 1,
"texture": "customguis/1"
},
{
"id": 2,
"texture": "customguis/2",
"inventory": false
}
]
}
- The creating of an Inventory is nearly the same as the creating of a block, but we just can use one texture, not 6. As parent it has a diamond_shovel. We suppose you to use our Custom invenory template To place this Inventory type:
/setblock ~ ~ ~ minecraft:chest{Items:[{Slot:0b,id:"minecraft:diamond_shovel",Count:1b,tag:{Unbreakable:1b,Damage:1}}]} replace
- If you want not to make an Inventory, but to make an another Gui, write this:
"inventory": false
in the definition. We suppose you to use our gui template To give you this GUI type
/give @s minecraft:diamond_shovel{Unbreakable:1b,Damage:1} 1
Info: You can also define a parent, if for you 1562 blocks aren't enough. It works like the parent on items.
© Minimine 2018