Game development is not just coding. It typically includes:
- Game Design (rules, systems, mechanics)
- Programming (logic, interactions, AI)
- Art (2D/3D assets, animations)
- Audio (sound effects, music)
- UI/UX Design
- Testing & Debugging
- Deployment
- Godot Engine:: Open Source (Completely Free) , Lightweight (Beginner Friendly), GDScript (Python-Like) or C#
- GameMaker Studio: Commonly for making Game Jam Games, Lightweight, GML (C-Like)
- Unity Engine: Best Engine for making 2D Games, Medium (Intermediate), C#
- Unreal Engine: Most Powerful Engine for making 3D Games, Heavy (Advanced), C++ or Blueprint
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for unreal engine: "https://www.youtube.com/watch?v=HcJEYB7aQQo" "https://www.youtube.com/watch?v=e_SPuvO_l1w"
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for unity engine: "https://www.youtube.com/watch?v=9HCTB4aZGTg" "https://www.youtube.com/watch?v=XtQMytORBmM"
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for godot engine: "https://www.youtube.com/watch?v=XQ_LpQzbsok" "https://www.youtube.com/watch?v=LOhfqjmasi0"
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for gamemaker studio: "https://www.youtube.com/watch?v=bwQs9uLFr4E" "https://www.youtube.com/watch?v=nwlvT-L9vFg"