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Releases: ModularSoftAU/PlayerHeadHunt

v1.1.1

14 Apr 04:52
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Full Changelog: v2...v1.1.1

v1.1.0

16 Apr 12:54
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  • Release version 2.1 with full refactor and leaderboard feature. by @benrobson in #25
  • Change version to 2 and not 2.1 by @benrobson in #26

Full Changelog: v1...v2

v1.0.0

06 Apr 22:57
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  • Setup Database and logging cords of Eggs found. by @benrobson in #1
  • Add /egg command, fix egg cordinate duplication bug. by @benrobson in #5
  • Added an Egg Collection Milestone function and more commands. by @benrobson in #8
  • Finalised and added milestone hardcoded presets. by @benrobson in #11
  • Added cooldown respawning eggs on configurable timer. by @benrobson in #13
  • Implement Region using WorldEdit API to get all Eggs in radius. by @benrobson in #14
  • Fix Egg Collection logic and Sounds rendering null. by @benrobson in #16
  • Added methods to controllers, condensed code into methods. by @benrobson in #17
  • Added a sidebar scoreboard with persistant tracking. by @benrobson in #20
  • Add helmets to each group of 50 milestone. by @benrobson in #21
  • Added MILESTONEHAT, MILESTONEMESSAGE as toggleable and move EGGALREADYFOUND to ActionBar. by @benrobson in #22

New Contributors

Full Changelog: https://github.com/ModularEnigma/EasterEggHunt/commits/v1