Skip to content

Moopli/ouroboros

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ouroboros

A simple softbody physics engine, written in a day for the 2014 Waterloo Facebook Hackathon.

As such, it cuts a lot of corners, and is currently quite incomplete. It does work, however.

It loads at least one mesh file type, and has some functions to generate chunks of mesh with different topologies.

Next steps, if I ever pick this up again, are to:

  1. Finish Lua integration
  2. Parallelize solver (OpenCL, probably)
  3. Expand generator system:
  • A tool to solidify the insides of meshes
  • Some basic CSG to define chunks of material

After that, we'll see.

About

A simple softbody physics engine

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published