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build v8 8.4 Simulator #1

build v8 8.4 Simulator

build v8 8.4 Simulator #1

name: build v8 8.4 Simulator
on:
workflow_dispatch:
inputs:
tag_date:
description: 'tag date'
required: true
#https://docs.google.com/document/d/1oFPHyNb_eXg6NzrE6xJDNPdJrHMZvx0LqsD6wpbd9vY/edit#heading=h.4tfb7x3beh2l
#libwee8按设计只支持wasm,不支持js,但8.4.371.19版本尚未移除js功能,还能用,如果升级v8版本要注意
#libmonolith会稳妥一些,但静态库大小会大些
env:
VERSION: 8.4.371.19
jobs:
build_android_arm_v8:
name: Android (arm64-v8a)
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
- name: Run build script
run: |
cd $GITHUB_WORKSPACE
sh ./android_armv8.sh ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: ~/v8/v8/output/**/*
build_android_arm_v7:
name: Android (armeabi-v7a)
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
- name: Run build script
run: |
cd $GITHUB_WORKSPACE
sh ./android_armv7.sh ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: ~/v8/v8/output/**/*
build_android_x86_64:
name: Android (x86_64)
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
- name: Run build script
run: |
cd $GITHUB_WORKSPACE
sh ./android_x64.sh ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: ~/v8/v8/output/**/*
build_linux:
name: Linux
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
- name: Run build script
run: |
cd $GITHUB_WORKSPACE
sh ./linux.sh ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: ~/v8/v8/output/**/*
build_linux_arm64:
name: Linux_arm64
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
- name: Run build script
run: |
cd $GITHUB_WORKSPACE
sh ./linux_arm64.sh ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: ~/v8/v8/output/**/*
build_windows:
name: Windows
runs-on: windows-2019
steps:
- uses: actions/checkout@v2
- name: Run build script
shell: cmd
run: |
cd %GITHUB_WORKSPACE%
call .\windows_64.cmd ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: v8/v8/output/**/*
- uses: actions/upload-artifact@v2
with:
name: v8_bin_win64
path: v8/v8/output/**/*
build_windows_md:
name: Windows-MD
runs-on: windows-2019
steps:
- uses: actions/checkout@v2
- name: Run build script
shell: cmd
run: |
cd %GITHUB_WORKSPACE%
call .\windows_64MD.cmd ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: v8/v8/output/**/*
build_windows_md_dll:
name: Windows-MD-DLL
runs-on: windows-2019
steps:
- uses: actions/checkout@v2
- name: Run build script
shell: cmd
run: |
cd %GITHUB_WORKSPACE%
call .\windows_64MD_DLL.cmd ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: v8/v8/output/**/*
build_windows_32:
name: Windows-32
runs-on: windows-2019
steps:
- uses: actions/checkout@v2
- name: Run build script
shell: cmd
run: |
cd %GITHUB_WORKSPACE%
call .\windows_32.cmd ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: v8/v8/output/**/*
build_macos:
name: macOS
runs-on: macos-11
steps:
- uses: actions/checkout@v2
- name: Use Xcode 11.7 to use SDK 10.15
run: sudo xcode-select -switch "/Applications/Xcode_11.7.app"
- name: Run build script
run: |
cd $GITHUB_WORKSPACE
sh ./macos.sh ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: ~/v8/v8/output/**/*
build_macos_dll:
name: macOS-DLL
runs-on: macos-11
steps:
- uses: actions/checkout@v2
- name: Use Xcode 11.7 to use SDK 10.15
run: sudo xcode-select -switch "/Applications/Xcode_11.7.app"
- name: Run build script
run: |
cd $GITHUB_WORKSPACE
sh ./macos_DLL.sh ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: ~/v8/v8/output/**/*
build_ios:
name: iOS
runs-on: macos-11
steps:
- uses: actions/checkout@v2
- name: Use Xcode 11.7 to use SDK 10.15
run: sudo xcode-select -switch "/Applications/Xcode_11.7.app"
- name: Run build script
run: |
cd $GITHUB_WORKSPACE
sh ./ios.sh ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: ~/v8/v8/output/**/*
build_ios_simulator:
name: iOS simulator
runs-on: macos-10.15
steps:
- uses: actions/checkout@v2
- name: Use Xcode 12.0 to use SDK 10.15
run: sudo xcode-select -switch "/Applications/Xcode_12.app"
- name: Run build script
run: |
cd $GITHUB_WORKSPACE
sh ./ios_simulator.sh ${{env.VERSION}}
- uses: actions/upload-artifact@v2
with:
name: v8_bin
path: ~/v8/v8/output/**/*
publish:
runs-on: ubuntu-latest
needs: [build_android_arm_v8,build_android_arm_v7,build_android_x86_64,build_linux,build_linux_arm64,build_windows,build_windows_md,build_windows_32,build_macos,build_ios,build_windows_md_dll,build_macos_dll]
steps:
- uses: actions/download-artifact@v1
with:
name: v8_bin
path: v8_bin/
- name: Create Release Asset
run: |
cd v8_bin/ && tar cvfz ../v8_bin_${{env.VERSION}}.tgz v8 && cd -
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: V8_${{env.VERSION}}_${{ github.event.inputs.tag_date }}
release_name: V8_${{env.VERSION}}_${{ github.event.inputs.tag_date }}
draft: false
prerelease: false
- name: Upload V8
#id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./v8_bin_${{env.VERSION}}.tgz
asset_name: v8_bin_${{env.VERSION}}.tgz
asset_content_type: application/tgz