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pyscenedetect.py
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# SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""PySceneDetect shot detection."""
from pathlib import Path
from scenedetect import detect as _detect
from scenedetect.detectors import ContentDetector
def detect(video_path: Path) -> list[tuple[int, int]]:
"""Shot detection with PySceneDetect."""
scene_list = _detect(
video_path.as_posix(),
ContentDetector(threshold=25, min_scene_len=15),
start_in_scene=True,
)
end_frame_idx = [0]
for scene in scene_list:
new_end_frame_idx = scene[1].get_frames()
end_frame_idx.append(new_end_frame_idx)
shots = []
for i in range(len(end_frame_idx) - 1):
shots.append([end_frame_idx[i], end_frame_idx[i + 1]])
return shots