GLFW error #65542: GLX: GLX extension not found #344
Replies: 5 comments 2 replies
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Hi there, I don't think GUI-over-VNC will be easy to make work. You might be able to get some remote OpenGL protocol working, but we don't officially support any of it. While we're releasing this codebase as a way for other researchers to build upon and extend our results / tools, this is not fully fledged framework. There is no detailed documentation (exploring the source code is encouraged :)) and the scripts that we bundle only showcase basic functionality (especially without the GUI). By running them with analogous command lines to the README, all you'll be able to see in console is that training doesn't explode (loss goes down), but not much more. In contrast, the Python bindings (of which you can see example use in Cheers! |
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@Tom94 Thank you so much, for the tips! |
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Hi @compressionist - one options that I've personally used to test things out over VNC is to install TurboVNC and VirtualGL. It's sometimes a bit finicky to set up but here are some rough instructions: https://gist.github.com/cyberang3l/422a77a47bdc15a0824d5cca47e64ba2 |
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Hi @hturki - thank you! I already did it, and it is working well. |
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I solved the GLX: GLX extension not found issue. |
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Hello everyone,
I'm trying to run your GUI-enabled examples on a remote Ubuntu 20.04 virtual machine with a Quadro RTX 6000 (Lambda Labs entry-level instance). I installed the VNC server, VNC client and XQuartz on my Mac. So I can only open pictures in both tools and play videos in VNC. But unfortunately, when I run any of your examples with GUI support, I get the following error:
Maybe somebody of you solved similar issues?
The second question, if I run your examples without GUI, how do I understand that everything is working fine? How and where can I see intermediate and final results?
Best Regards,
Eugene
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