depth maps not appearing correctly #600
-
I'm successfully running instant-ngp and getting a good result however when I switch to |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment 11 replies
-
Hi there, the depth buffer isn't normalized to the range [0,1]. Rather, it's expressed in scene units, which is why it looks white. You can reduce the exposure slider (or press Shift+E a bunch of times) to bring it into visible range. Cheers! |
Beta Was this translation helpful? Give feedback.
Hi there, the depth buffer isn't normalized to the range [0,1]. Rather, it's expressed in scene units, which is why it looks white. You can reduce the exposure slider (or press Shift+E a bunch of times) to bring it into visible range. Cheers!