Skip to content

Commit

Permalink
Add enemy death effect
Browse files Browse the repository at this point in the history
  • Loading branch information
Nartynka committed Sep 27, 2022
1 parent 9ae11ec commit 1a258de
Show file tree
Hide file tree
Showing 3 changed files with 36 additions and 0 deletions.
4 changes: 4 additions & 0 deletions Effects/EnemyDeathEffect.gd
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
extends Node2D

func _on_DustEffect11_tree_exited():
queue_free()
29 changes: 29 additions & 0 deletions Effects/EnemyDeathEffect.tscn
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
[gd_scene load_steps=3 format=2]

[ext_resource path="res://Effects/DustEffect.tscn" type="PackedScene" id=1]
[ext_resource path="res://Effects/EnemyDeathEffect.gd" type="Script" id=2]

[node name="EnemyDeathEffect" type="Node2D"]
script = ExtResource( 2 )

[node name="DustEffect" parent="." instance=ExtResource( 1 )]

[node name="DustEffect2" parent="." instance=ExtResource( 1 )]
position = Vector2( 0, 7 )

[node name="DustEffect3" parent="." instance=ExtResource( 1 )]
position = Vector2( 0, -8 )

[node name="DustEffect4" parent="." instance=ExtResource( 1 )]
position = Vector2( 7, -3 )

[node name="DustEffect8" parent="." instance=ExtResource( 1 )]
position = Vector2( -7, -3 )

[node name="DustEffect10" parent="." instance=ExtResource( 1 )]
position = Vector2( -7, 4 )

[node name="DustEffect11" parent="." instance=ExtResource( 1 )]
position = Vector2( 7, 4 )

[connection signal="tree_exited" from="DustEffect11" to="." method="_on_DustEffect11_tree_exited"]
3 changes: 3 additions & 0 deletions Enemies/Enemy.gd
Original file line number Diff line number Diff line change
@@ -1,5 +1,7 @@
extends KinematicBody2D

var deathEffect = preload("res://Effects/EnemyDeathEffect.tscn")

export(int) var MAX_SPEED = 15
var motion = Vector2.ZERO

Expand All @@ -9,4 +11,5 @@ func _on_Hurtbox_hit(damage):
stats.health -= damage

func _on_EnemyStats_enemy_death():
Utils.instance_on_main(deathEffect, global_position)
queue_free()

0 comments on commit 1a258de

Please sign in to comment.