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cheatsheet-js

A super condensed JavaScript reference for Watch and Code students.

Required resources

How to read source code

Why it’s important

  1. Most of your time will be spent reading, not writing.
  2. Simulates working at a company or open source project.
  3. It's the fastest way to learn and improve.
  4. Learn how to ignore large parts of a codebase and get a piece-by-piece understanding.

Before you start

  1. Read the docs (if they exist).
  2. Run the code.
  3. Play with the code to see how it behaves.
  4. Think about how the code might be implemented.
  5. Get the code into an editor so that you can modify it.

The process

  1. Look at the file structure.
  2. Get a sense for the vocabulary.
  3. Keep a note of unfamiliar concepts that you'll need to research later.
  4. Do a quick read-through without diving into concepts from #3.
  5. Test one feature with the debugger.
  6. Document and add comments to confusing areas.
  7. Research items in #3 only if required.
  8. Repeat.

Next level

  1. Replicate parts of the app by hand (in the console).
  2. Make small changes and see what happens.
  3. Add a new feature.

Understanding this

There isn't a single word that describes this well, so I just think of it as a special variable that changes depending on the situation. Those different situations are captured below.

Case 1: In a regular function (or if you're not in a function at all), this points to window. This is the default case.

function logThis() {
  console.log(this);
}

logThis(); // window

// In strict mode, `this` will be `undefined` instead of `window`. 
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Strict_mode

Case 2: When a function is called as a method, this points to the object that's on the left side of the dot.

/*
 * You can also think of this as the "left of the dot" rule. 
 * For example, in myObject.myMethod(), `this` will be myObject
 * because myObject is to the left of the dot.
 *
 * Of course, if you're using this syntax myObject['myMethod'](),
 * technically it would be the "left of the dot or bracket" rule,
 * but that sounds clumsy and generally terrible.
 *
 * If you have multiple dots, the relevant dot is the one closest 
 * to the method call. For example, if you have one.two.hi();
 * `this` inside of hi will be two.
 */

var myObject = {
  myMethod: function() {
    console.log(this);
  }
};

myObject.myMethod(); // myObject

Case 3: In a function that's being called as a constructor, this points to the object that the constructor is creating.

function Person(name) {
  this.name = name;
}

var gordon = new Person('gordon');
console.log(gordon); // {name: 'gordon'}

Case 4: When you explicitly set the value of this manually using bind, apply, or call, it's all up to you.

function logThis() {
  console.log(this);
}

var explicitlySetLogThis = logThis.bind({name: 'Gordon'});

explicitlySetLogThis(); // {name: 'Gordon'}

// Note that a function returned from .bind (like `boundOnce` below),
// cannot be bound to a different `this` value ever again.
// In other words, functions can only be bound once.
var boundOnce = logThis.bind({name: 'The first time is forever'});

// These attempts to change `this` are futile.
boundOnce.bind({name: 'why even try?'})();
boundOnce.apply({name: 'why even try?'});
boundOnce.call({name: 'why even try?'});

Case 5: In a callback function, apply the above rules methodically.

function outerFunction(callback) {
  callback();
}

function logThis() {
  console.log(this);
}

/*
 * Case 1: The regular old default case.
 */
 
outerFunction(logThis); // window

/*
 * Case 2: Call the callback as a method
 * (You'll probably NEVER see this, but I guess it's possible.)
 */
 
function callAsMethod(callback) {
  var weirdObject = {
    name: "Don't do this in real life"
  };
  
  weirdObject.callback = callback;
  weirdObject.callback();
}

callAsMethod(logThis); // `weirdObject` will get logged to the console

/*
 * Case 3: Calling the callback as a constructor. 
 * (You'll also probably never see this. But in case you do...)
 */
 
function callAsConstructor(callback) {
  new callback();
}

callAsConstructor(logThis); // the new object created by logThis will be logged to the console

/*
 * Case 4: Explicitly setting `this`.
 */
 
function callAndBindToGordon(callback) {
  var boundCallback = callback.bind({name: 'Gordon'});
  boundCallback();
}

callAndBindToGordon(logThis); // {name: 'Gordon'}

// In a twist, we give `callAndBindToGordon` a function that's already been bound.
var boundOnce = logThis.bind({name: 'The first time is forever'});
callAndBindToGordon(boundOnce); // {name: 'The first time is forever'}

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