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New Menu Handling #6

Merged
merged 2 commits into from
May 18, 2024
Merged

New Menu Handling #6

merged 2 commits into from
May 18, 2024

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NicoAICP
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You already know the drill @Nightkingale , but for others reading this pull request:

This basically changes how the Menus are drawn / handled. We only have one WHBProcIsRunning() While-Loop which is called in the Main function in main.cpp.

This has the benefit, that if one forgets to close a secondary WHBProcIsRunning() Loop, that this will not cause the WiiU to freeze on exit of the App.

This also fixes a Bug, when pushing a new WUHB or RPX using wiiload while having a submenu open. The Bug was caused, because there were two WHBProcIsRunning() Loops open, but only one was getting closed.

I added the already compiled WUHB, RPX and ELF file for testing.
Wii_U_Account_Swap.zip

NicoAICP and others added 2 commits May 17, 2024 06:03
@Nightkingale Nightkingale self-assigned this May 18, 2024
@Nightkingale Nightkingale added the enhancement New feature or request label May 18, 2024
@Nightkingale Nightkingale merged commit c69e93c into Nightkingale:master May 18, 2024
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@Nightkingale
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Thank you for your contribution! Very much appreciated!

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2 participants