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Behind the scenes, Wii U Time Sync has been entirely refactored to be based off of the fork written by @dkosmari, adding many new improvements to the plugin. (Thank you, @dkosmari!)
Multiple NTP servers can be added to Wii U Time Sync, which will be averaged by the plugin.
This cannot be edited on the console. However, you can edit the Wii U Time Sync configuration file on a computer to adjust the default server, or add more.
The configuration file: wiiu/environments/aroma/plugins/config/Wii U Time Sync.json
An example edit: "server": "pool.ntp.org time.windows.com",
Roundtrip calculations are now included in Wii U Time Sync. This means the time it takes for your Wii U to connect to the server and receive a response is accounted for, making the time slightly more accurate.
The Daylight Savings toggle has been removed in favor of manually changing the time offset.
The tolerance added in v1.0.1 can now be adjusted using the Tolerance setting.
The duration for which notifications last on screen can be adjusted using the Message Duration setting.
More error messages and notifications have been added, with successes being printed in green, and errors being printed in red.
The default time server has been changed from time.windows.com to pool.ntp.org. (Thank you, @V10lator and @dkosmari!)
The Receive Notifications toggle has been renamed to Show Notifications, and is now false by default.