OSC communication between Unreal Engine and Max/MSP: raw data exchange, 3D granulator construction, player position and camera rotation.
This project has been created with Unreal Engine 5.3.2 (it has not been tested with previous or successive versions) and Max 8.6.2 (previous and later versions may work fine).
In UE5 check if the OSC plugin is activated in Edit -> Plugins -> search "OSC" in all plugins and activate "OSC (Open Sound Control)". Restart UE5. Open the level "OSCcomm" from All/Content/Levels.
Libraries needed in Max/MSP:
Spat 5 from IRCAM Forum website, login and download: https://forum.ircam.fr/projects/detail/spat/
From Max/MSP package manager:
- odot by CNMAT
- MuBu for Max
- catart-mubu
Marta Rossi - Nyctophilia Immersive Space - PhD researcher in immersive audio, Abertay University, Dundee, UK, 2024