WIP web game engine using emscripten and LUA
https://noahnoah55.github.io/ezLuaEngine/
This project uses submodules, clone with $ git clone {URL} --recursive-submodules
to automatically include submodules. You can also populate these submodules after cloning
with $ git submodule update -init
Before building, activate emsdk with $ source configure
Finally, to build the project and run the test game:
$ mkdir build
$ cd build
$ emcmake cmake ..
$ make
$ emrun engine.html
The engine starts by loading src/main.lua
, and will call _update()
every frame
API is unfinished, see examples for help