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Minecraft in C++ and OpenGL


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This is a bad Minecraft clone and my first OpenGL application I have made that wasn't from a tutorial.

Controls

The controls are the same as Minecraft's controls.

  • Use the mouse to look around.
  • W A S D to move around.
  • Space to jump
  • C to toggle flying
  • Left click to remove blocks
  • Right click to place blocks
  • F toggles fog

Features

  • Collision
  • Mining
  • Basic Lighting
  • Procedually generated terrain
  • More than one block type
  • Caves using 3D perlin noise
  • Fog

To do

  • Improve chunk loading
  • Make terrain generation use multiple block types
  • Don't render off screen chunks

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Bad Minecraft Clone in C++ / OpenGL

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