Add modified copy of PMREMGenerator, fix RoomEnvironment #1
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Adds a modified copy of PMREMGenerator.js from three.js r162, updated to use
WebGL extension 'OES_texture_float', not 'OES_texture_half_float'. The latter
in unsupported in headless-gl: stackgl/headless-gl#234.
All modified lines of PMREMGenerator annotated as shown below:
Alternative fixes would have been either (a) implementing 'OES_texture_half_float' in headless-gl, or (b) updating THREE.PMREMGenerator upstream to choose between the two extensions as needed, but since we're not ready to upgrade past three.js r162 anyway, this seemed like the cleanest workaround.