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override mesa openGL versions #319
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add the --forceSL150 flag to ignore the openGL Shader Language version reported by glxinfo | grep -i "shading language" this has the same effect as running MESA_GL_VERSION_OVERRIDE=3.2 MESA_GLSL_VERSION_OVERRIDE=150 OpenHantek http://www.mesa3d.org/envvars.html MESA_GL_VERSION_OVERRIDE changes the value returned by glGetString(GL_VERSION) and possibly the GL API type. Mesa may not really implement all the features of the given version. (for developers only) MESA_GLSL_VERSION_OVERRIDE changes the value returned by glGetString(GL_SHADING_LANGUAGE_VERSION). Valid values are integers, such as "130". Mesa will not really implement all the features of the given language version if it's higher than what's normally reported. (for developers only) related issues are #221 and #236
added |
Please check #277! |
thanks .... |
It could happen if someone sponsors me a DSO-2250. There's no point in developing for a device if I don't have a test facility. I only own a DSO-6022BE; the experience I gained with the 6022BL (which uses only minimally different ports) and the DDS-120 (which has a little more variation) from other users has confirmed me in this - no development if the target hardware is not available! |
i could publish my USB port online, but the latency would be terrible
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I would choose this branch as the starting point for your fork, because after that I only worked with regard to the 6022 series and also often removed the device independence of the software when necessary. |
In my case with Voltcraft 5200A the signal is not shown as well. |
Did you have success on getting the 2250 to work ? I also own one with similar problems. (No data shown with latest openhantek) If you got the 2250 running would you share your work? Thank =) |
i ended up using pulseview, cos i needed a logic analyzer iirc, my dso 2250 worked with openhantek can you run windows with the original hantek software? or switch to a lower frequency? |
AtM I'm running the original software in VirtualBox (I have no Windows
System). This works without a problem.
my dso 2250 worked with openhantek
When (i.e. what version/commit of openhantek) was that?
If it was the recent one. This sounds like pure OpenGL problem...
What OpenGL Version did you run it under?
Thanks for the quick reply !
Henrik
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it worked with the latest version, see #236 (comment) bad news: cannot reproduce on my current system : / but pulseview works, just without the live scope / FFT view |
Thank you for the info! I will try pulseview =)
Am 18.05.21 um 15:41 schrieb milahu:
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When (i.e. what version/commit of openhantek) was that?
it worked with the latest version, see #236 (comment)
<#236 (comment)>
that was one year ago, on arch linux
bad news: cannot reproduce on my current system : /
the interface just hangs ... updates like once every 10 seconds
but shows no data, not even for the math channel
but pulseview works, just without the live scope / FFT view
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add the
--forceSL150
flag to ignore the openGL Shader Language version reported bythis has the same effect as running
http://www.mesa3d.org/envvars.html
related issues are #221 and #236