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UnityStudioLib

Now obsolete. Use the core library instead. If you feel inconvenient using that, please send a PR to that repo to urge a better design. Alternatively, you can write a bunch of glue code to make your life easier, like in MLTDTools. :D


Packing Unity Studio into a class library. Only essential parts are implemented.

Requires .NET Framework 4.5.

None of the repo, the tool, nor the repo owner is affiliated with, or sponsored or authorized by Unity Technologies or its affiliates.

Current features:

  • MonoBehaviour deserialization (please use fields instead of properties for best performance)
  • Reading:
    • Mesh
    • Avatar
    • Text asset

Building

git clone https://github.com/OpenMLTD/UnityStudioLib.git --recursive
cd UnityStudioLib
nuget restore UnityStudioLib.sln
msbuild UnityStudioLib.sln /p:Configuration=Release

License

This repository: MIT

For the license of tracking repository, see here.

This project also utilizes:

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