Fix character builder performance by implementing lazy loading for tabs#630
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Fix character builder performance by implementing lazy loading for tabs#630
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[WIP] feat: Optimize Character Builder with Lazy Loading Tabs
Fix character builder performance by implementing lazy loading for tabs
Sep 11, 2025
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Problem
The character builder view was experiencing significant performance issues, causing browser freezes when users loaded large homebrew content (3MB+ files). The root cause was that all section tabs (
Classes,Background,Spells, etc.) were being rendered simultaneously, even though only one tab was visible at a time.This created two major bottlenecks:
Solution
Implemented a lazy loading strategy using local Reagent state to only render the active tab's content:
Key Changes
1. Form-2 Component Pattern
2. Local State Management
(reset! active-tab-atom i)instead of dispatching global:set-pageevents:pagesubscription3. Conditional Rendering
Performance Impact
Data Integrity
✅ All existing Re-frame subscriptions preserved
✅ Character data computations continue in background
✅ Tab switching displays pre-computed, accurate data
✅ No functionality lost - pure performance optimization
Testing
Added comprehensive tests validating:
The implementation follows ClojureScript/Reagent best practices and provides immediate performance improvements for users with large homebrew content while maintaining full backward compatibility.
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